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Classification Resources
 
Class   463AMUSEMENT DEVICES: GAMES
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[List of Pre Grant Publications for class 463 subclass 1][List of Patents for class 463 subclass 1]1 INCLUDING MEANS FOR PROCESSING ELECTRONIC DATA (E.G., COMPUTER/VIDEO GAME, ETC.)
[List of Pre Grant Publications for class 463 subclass 2][List of Patents for class 463 subclass 2]2 Subclass 2 indent level is 1 In a game including a simulated projectile (e.g., bullet, missile, ball, puck, etc.)
 [List of Pre Grant Publications for class 463 subclass 6][List of Patents for class 463 subclass 6]6 Subclass 6 indent level is 1 In a race game
[List of Pre Grant Publications for class 463 subclass 7][List of Patents for class 463 subclass 7]7 Subclass 7 indent level is 1 In a game requiring an element of a participants physical skill or ability (e.g., hand-eye coordination, reflex, etc.)
[List of Pre Grant Publications for class 463 subclass 9][List of Patents for class 463 subclass 9]9 Subclass 9 indent level is 1 In a game requiring strategy or problem solving by a participant (e.g., problem eliciting response, puzzle, etc.)
[List of Pre Grant Publications for class 463 subclass 16][List of Patents for class 463 subclass 16]16 Subclass 16 indent level is 1 In a chance application
 [List of Pre Grant Publications for class 463 subclass 23][List of Patents for class 463 subclass 23]23 Subclass 23 indent level is 1 Skill level adjustment (e.g., speed change, complexity, etc.)
 [List of Pre Grant Publications for class 463 subclass 24][List of Patents for class 463 subclass 24]24 Subclass 24 indent level is 1 Suspension or restoration (e.g., power failure resumption, etc.)
[List of Pre Grant Publications for class 463 subclass 25][List of Patents for class 463 subclass 25]25 Subclass 25 indent level is 1 Credit/debit monitoring or manipulation (e.g., game entry, betting, prize level, etc.)
 [List of Pre Grant Publications for class 463 subclass 29][List of Patents for class 463 subclass 29]29 Subclass 29 indent level is 1 Access or authorization (e.g., game selection, security, etc.)
[List of Pre Grant Publications for class 463 subclass 30][List of Patents for class 463 subclass 30]30 Subclass 30 indent level is 1 Perceptible output or display (e.g., tactile, etc.)
[List of Pre Grant Publications for class 463 subclass 36][List of Patents for class 463 subclass 36]36 Subclass 36 indent level is 1 Player-actuated control structure (e.g., brain-wave or body signal, bar-code wand, foot pedal, etc.)
[List of Pre Grant Publications for class 463 subclass 40][List of Patents for class 463 subclass 40]40 Subclass 40 indent level is 1 With communication link (e.g., television broadcast, etc.)
[List of Pre Grant Publications for class 463 subclass 43][List of Patents for class 463 subclass 43]43 Subclass 43 indent level is 1 Data storage or retrieval (e.g., memory, video tape, etc.)
 [List of Pre Grant Publications for class 463 subclass 46][List of Patents for class 463 subclass 46]46 Subclass 46 indent level is 1 Housing
 [List of Pre Grant Publications for class 463 subclass 47][List of Patents for class 463 subclass 47]47 Subclass 47 indent level is 1 Accessory
 [List of Pre Grant Publications for class 463 subclass 47.1][List of Patents for class 463 subclass 47.1]47.1 FENCING
[List of Pre Grant Publications for class 463 subclass 47.2][List of Patents for class 463 subclass 47.2]47.2 STRIKING WEAPON
 [List of Pre Grant Publications for class 463 subclass 48][List of Patents for class 463 subclass 48]48 COMBINED WITH OR CONVERTIBLE TO EXTERNAL ART DEVICE OR FUNCTION
[List of Pre Grant Publications for class 463 subclass 49][List of Patents for class 463 subclass 49]49 SIMULATED-PROJECTILE GAME, TARGET THEREFOR, OR ACCESSORY
[List of Pre Grant Publications for class 463 subclass 58][List of Patents for class 463 subclass 58]58 PROPELLED RACING
 
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