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 Class   345COMPUTER GRAPHICS PROCESSING AND SELECTIVE VISUAL DISPLAY SYSTEMS
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  418           COMPUTER GRAPHICS PROCESSING
  419           . (1 indent ) Three-dimension
  420           .. (2 indent ) Solid modelling
  421           .. (2 indent ) Hidden line/surface determining
  422           ... (3 indent ) Z buffer (depth buffer)
  423           .. (2 indent ) Tessellation
  424           .. (2 indent ) Voxel
  426           .. (2 indent ) Lighting/shading
  427           .. (2 indent ) Space transformation
  428           . (1 indent ) Adjusting level of detail
  581           . (1 indent ) Attributes (surface detail or characteristic, display attributes)
  582           .. (2 indent ) Texture
  583           ... (3 indent ) Solid Texture
  584           ... (3 indent ) Bump map
  585           ... (3 indent ) Non-planar surface
  586           ... (3 indent ) Mathematically defined
  587           ... (3 indent ) MIP map
  588           ... (3 indent ) Repeating pattern
  589           .. (2 indent ) Color or intensity
  590           ... (3 indent ) Gamut clipping or adjustment
  591           ... (3 indent ) Color processing in perceptual color space
  592           ... (3 indent ) Transparency (mixing color values)
  593           ... (3 indent ) Color selection
  594           .... (4 indent ) Using GUI
  595           .... (4 indent ) Expert system or AI
  596           ... (3 indent ) Dither or halftone
  597           .... (4 indent ) Color
  598           .... (5 indent ) Spatial
  599           .... (4 indent ) Spatial
  600           ... (3 indent ) Color bit data modification or conversion
  601           .... (4 indent ) Using look up table
  602           .... (5 indent ) Plural look up tables
  603           .... (4 indent ) Format change (e.g., NTSC to RGB, RGB to composite, XYZ to RGB)
  604           .... (4 indent ) Color space transformation (e.g., RGB to YUV)
  605           .... (4 indent ) Change in number of bits for a designated color (e.g., 4 bits to 8 bits, 8 bits to 4 bits)
  606           .. (2 indent ) Interpolation of attribute values across object surface
  607           ... (3 indent ) In perspective
  608           ... (3 indent ) Tri-linear
  609           ... (3 indent ) Bi-linear
  610           ... (3 indent ) Linear
  611           .. (2 indent ) Anti-aliasing or image smoothing
  612           ... (3 indent ) Save attributes for each object affecting a given pixel
  613           ... (3 indent ) Subpixel processing
  614           ... (3 indent ) Pixel fragment
  615           ... (3 indent ) Convolving technique
  616           ... (3 indent ) Error diffusion
  617           .. (2 indent ) Contrast
  618           .. (2 indent ) Image with abnormal condition
  619           . (1 indent ) Graphic manipulation (object processing or display attributes)
  620           .. (2 indent ) Clipping
  621           ... (3 indent ) Based on model of objects
  622           .... (4 indent ) Testing or using bounding shape (e.g., bounding box sphere)
  623           .... (4 indent ) Object clipped to view volume
  624           .... (4 indent ) Object clipped to another object
  625           ... (3 indent ) Based on image data
  626           .... (4 indent ) Masking
  627           .... (4 indent ) Non-rectangular array
  628           .... (4 indent ) Rectangular region
  629           .. (2 indent ) Merge or overlay
  630           ... (3 indent ) Combining model representations
  631           ... (3 indent ) Reducing redundancy
  632           ... (3 indent ) Placing generated data in real scene
  633           .... (4 indent ) Augmented reality (real-time)
  634           ... (3 indent ) Image based
  635           .... (4 indent ) Non-overlapping
  636           .... (4 indent ) Character and graphics
  637           .... (4 indent ) Priority based
  638           .... (4 indent ) Insertion of bitmapped moving picture
  639           .... (4 indent ) Weighted
  640           .... (5 indent ) Weights vary across image (e.g., transition from foreground to background)
  641           .... (4 indent ) Fixed overlay pattern
  642           .. (2 indent ) Picking
  643           .. (2 indent ) Arithmetic processing of image data
  644           ... (3 indent ) Matrix calculations
  645           ... (3 indent ) Hierarchy of transformations (e.g., hierarchy of global and local coordinate)
  646           .. (2 indent ) Morphing
  647           .. (2 indent ) Distortion
  648           .. (2 indent ) Affine
  649           .. (2 indent ) Rotation
  650           ... (3 indent ) Graphical user interface tools
  651           .... (4 indent ) Alignment functions (e.g., snapping, gravity)
  652           .... (4 indent ) Constrained manipulations (e.g., movement in less than all dimensions)
  653           .... (4 indent ) 3D manipulations
  654           .... (4 indent ) 2D manipulations
  655           ... (3 indent ) Object based
  656           ... (3 indent ) Image based (addressing)
  657           .... (4 indent ) By arbitrary angle
  658           .... (4 indent ) By 90 degrees increment
  659           .... (4 indent ) Image rotates in response to display device orientation
  660           .. (2 indent ) Scaling
  661           ... (3 indent ) Graphical user interface tools
  662           .... (4 indent ) Alignment functions (e.g., snapping, gravity)
  663           .... (4 indent ) Constrained manipulations (i.e., movement in less than all dimensions)
  664           .... (4 indent ) 3D manipulations
  665           .... (4 indent ) 2D manipulations
  666           ... (3 indent ) Object based
  667           ... (3 indent ) Image based (addressing)
  668           .... (4 indent ) By arbitrary ratio
  669           .... (4 indent ) By integer multiples
  670           .... (4 indent ) Reduction only
  671           .... (4 indent ) Enlargement only
  672           .. (2 indent ) Translation
  673           ... (3 indent ) Averaging technique
  674           ... (3 indent ) Copying data to create additional rows or columns
  676           ... (3 indent ) Graphical user interface tools
  677           .... (4 indent ) Alignment functions (e.g., snapping, gravity)
  678           .... (4 indent ) Constrained manipulations (i.e., movement in less than all dimensions)
  679           .... (4 indent ) 3D manipulations
  680           .... (4 indent ) 2D manipulations
  681           ... (3 indent ) Object based
  682           ... (3 indent ) Image based (addressing)
  683           .... (4 indent ) Sprite
  684           .... (4 indent ) Scrolling
  685           .... (5 indent ) Alphanumeric
  686           .... (5 indent ) Memory addressing
  687           ..... (6 indent ) Smooth or continuous
  688           .... (5 indent ) Attribute changes during scrolling
  689           .. (2 indent ) Textual entry or display of manipulation information (e.g., enter or display degree of rotation)
  440           . (1 indent ) Graph generating
  440.1           .. (2 indent ) Real-time waveform display
  440.2           .. (2 indent ) Bar graph
  441           . (1 indent ) Shape generating
  442           .. (2 indent ) Curve
  443           .. (2 indent ) Straight line
  467           . (1 indent ) Character generating
  468           .. (2 indent ) Character geometry processing
  469           ... (3 indent ) Character generation using control points or hints
  469.1           .. (2 indent ) Character border
  470           .. (2 indent ) Generating character fill data from outline data
  471           .. (2 indent ) Alteration of stored font
  472           ... (3 indent ) Scaling
  472.1           .... (4 indent ) Reduction only
  472.2           .... (4 indent ) Enlargement only
  472.3           .. (2 indent ) Calligraphic
  473           . (1 indent ) Animation
  474           .. (2 indent ) Motion planning or control
  475           .. (2 indent ) Temporal interpolation or processing
  156           DISPLAY PERIPHERAL INTERFACE INPUT DEVICE
  157           . (1 indent ) Cursor mark position control device
  158           .. (2 indent ) Including orientation sensors (e.g., infrared, ultrasonic, remotely controlled)
  159           .. (2 indent ) Having variable cursor speed
  160           .. (2 indent ) Cursor key
  161           .. (2 indent ) Joystick
  162           .. (2 indent ) Positional storage means
  163           .. (2 indent ) Mouse
  164           ... (3 indent ) Rotatable ball detector
  165           .... (4 indent ) Photosensor encoder
  166           ... (3 indent ) Optical detector
  167           .. (2 indent ) Trackball
  168           . (1 indent ) Including keyboard
  169           .. (2 indent ) Portable (i.e., handheld, calculator, remote controller)
  170           .. (2 indent ) Light source associated with each key
  171           .. (2 indent ) Having foreign language capability (e.g., Japanese, Chinese)
  172           .. (2 indent ) Having programmable function key
  173           . (1 indent ) Touch panel
  174           .. (2 indent ) Including impedance detection
  175           .. (2 indent ) Including optical detection
  176           .. (2 indent ) Transparent substrate having light entrapment capability (i.e., waveguides)
  177           .. (2 indent ) Including surface acoustic detection
  178           .. (2 indent ) With alignment or calibration capability (i.e., parallax problem)
  179           . (1 indent ) Stylus
  180           . (1 indent ) Light pen for CRT display
  181           .. (2 indent ) CRT having tracking capability
  182           . (1 indent ) Light pen for fluid matrix display panel
  183           . (1 indent ) Light pen for controlling plural light-emitting display elements (e.g., LED, lamps)
  184           . (1 indent ) Mechanical control (e.g., rotatable knob, slider)
  501           COMPUTER GRAPHIC PROCESSING SYSTEM
  502           . (1 indent ) Plural graphics processors
  503           .. (2 indent ) Coprocessor (e.g., graphic accelerator)
  504           .. (2 indent ) Master-slave processors
  505           .. (2 indent ) Parallel processors (e.g., identical processors)
  506           .. (2 indent ) Pipeline processors
  519           . (1 indent ) Integrated circuit (e.g., single chip semiconductor device)
  520           . (1 indent ) Interface (e.g., controller)
  522           . (1 indent ) Graphic command processing
  530           COMPUTER GRAPHICS DISPLAY MEMORY SYSTEM
  531           . (1 indent ) Graphic display memory controller
  532           .. (2 indent ) Plural memory controllers
  533           .. (2 indent ) Using different access modes
  534           .. (2 indent ) Memory access timing signals
  535           .. (2 indent ) Memory arbitration
  536           . (1 indent ) Plural storage devices
  537           .. (2 indent ) Data transfer between memories
  538           ... (3 indent ) Data transfer between system memory display memory
  539           .. (2 indent ) Double buffered
  540           .. (2 indent ) Interleaved
  541           . (1 indent ) Shared memory
  542           .. (2 indent ) Unified memory architecture (e.g., UMA)
  543           . (1 indent ) Memory allocation
  544           . (1 indent ) Memory partitioning
  545           . (1 indent ) Frame buffer
  546           .. (2 indent ) Multi-format frame buffer
  547           .. (2 indent ) Memory for storing video data
  548           .. (2 indent ) Off-screen memory
  549           .. (2 indent ) Color memory
  550           ... (3 indent ) Multiple planes
  551           .. (2 indent ) Character memory
  552           . (1 indent ) Texture memory
  553           . (1 indent ) Display list memory
  554           . (1 indent ) Multi-port memory
  555           . (1 indent ) For storing compressed data
  556           . (1 indent ) For storing condition code, flag or status
  557           . (1 indent ) Cache
  558           . (1 indent ) First in first out (i.e., FIFO)
  559           . (1 indent ) Register
  560           . (1 indent ) Row buffer (e.g., line memory)
  561           . (1 indent ) Logical operations
  562           .. (2 indent ) Bit block transfer
  563           .. (2 indent ) Mask data operation
  564           . (1 indent ) Addressing
  565           .. (2 indent ) Using memory for storing address information
  566           .. (2 indent ) Address manipulation
  567           ... (3 indent ) Using decoding
  568           ... (3 indent ) Address translation (e.g., between virtual and physical addresses)
  569           .. (2 indent ) For 2D coordinate to linear address conversion
  570           .. (2 indent ) Page mode
  571           .. (2 indent ) Memory addresses arranged in matrix row and column addresses)
  572           .. (2 indent ) Address generator
  573           ... (3 indent ) Plural address generators
  574           ... (3 indent ) Read/Write address generator
  204           DISPLAY DRIVING CONTROL CIRCUITRY
  205           . (1 indent ) Physically integral with display elements
  206           .. (2 indent ) Having common base or substrate
  207           . (1 indent ) Light detection means (e.g., with photodetector)
  690           . (1 indent ) Intensity or color driving control (e.g., gray scale)
  691           .. (2 indent ) Temporal processing (e.g., pulse width variation over time
  692           ... (3 indent ) Binary weighted
  693           ... (3 indent ) Non-binary weighted
  694           .. (2 indent ) Spatial processing (e.g., patterns or subpixel configuration)
  695           ... (3 indent ) Subpixels have different shapes
  696           ... (3 indent ) Changing of subpixel location over time
  697           .. (2 indent ) Including optical means
  698           . (1 indent ) Adjusting display pixel size or pixels per given area (i.e., resolution)
  699           .. (2 indent ) Controller automatically senses monitor resolution
  208           . (1 indent ) Waveform generator coupled to display elements
  209           .. (2 indent ) Field period polarity reversal
  210           .. (2 indent ) Having three or more voltage levels
  211           . (1 indent ) Display power source
  212           .. (2 indent ) Regulating means
  213           .. (2 indent ) Synchronizing means
  214           . (1 indent ) Controlling the condition of display elements
  215           .. (2 indent ) Including priming means
  1.1           PLURAL DISPLAY SYSTEMS
  1.2           . (1 indent ) Data transmitted or received at surface of display
  1.3           . (1 indent ) Tiling or modular adjacent displays
  2.1           . (1 indent ) Remotely located
  2.2           .. (2 indent ) Presentation of similar images
  2.3           .. (2 indent ) Wireless connection
  3.1           . (1 indent ) Diverse systems (e.g., CRT or LCD interface)
  3.2           .. (2 indent ) Frame, field or scan rate conversion
  3.3           .. (2 indent ) Number of pixels per row or column conversion (i.e., resolution conversion)
  3.4           ... (3 indent ) Controller automatically senses monitor resolution
  4           SINGLE DISPLAY SYSTEM HAVING STACKED SUPERIMPOSED DISPLAY DEVICES (E.G., TANDEM)
  5           . (1 indent ) Diverse display devices
  6           . (1 indent ) Three-dimensional arrays
  7           IMAGE SUPERPOSITION BY OPTICAL MEANS (E.G., HEADS-UP DISPLAY)
  8           . (1 indent ) Operator body-mounted heads-up display (e.g., helmet mounted display)
  9           . (1 indent ) Plural image superposition
  10           DATA RESPONSIVE CRT DISPLAY CONTROL
  11           . (1 indent ) CRT provides display control
  12           . (1 indent ) Data responsive deflection and intensity control
  13           . (1 indent ) Data responsive deflection control
  14           .. (2 indent ) X and Y axis deflection control
  15           .. (2 indent ) Curvilinear deflection control (e.g., lissajous)
  16           .. (2 indent ) Stroke or vector
  17           ... (3 indent ) Strokes for forming characters
  18           ... (3 indent ) Up/down counter
  19           .. (2 indent ) Impedance Array
  20           . (1 indent ) Data responsive intensity control
  21           .. (2 indent ) Magnetic element array
  22           . (1 indent ) Color display
  23           . (1 indent ) Graphic and alphanumeric display
  24           . (1 indent ) Graphic display
  25           . (1 indent ) Alphanumeric display
  26           .. (2 indent ) Character generator
  27           . (1 indent ) Combined with storage means
  28           .. (2 indent ) Addressing
  29           . (1 indent ) Delay line
  30           PLURAL PHYSICAL DISPLAY ELEMENT CONTROL SYSTEM (E.G., NON-CRT)
  31           . (1 indent ) Physically movable array
  32           . (1 indent ) Optical means interposed in viewing path (e.g., filters, lens, etc.)
  33           . (1 indent ) Segmented display elements
  34           .. (2 indent ) Seven segment display
  35           .. (2 indent ) Bar graph
  36           ... (3 indent ) Electroluminescent display elements
  37           ... (3 indent ) Gas discharge display segments (e.g., plasma)
  38           ... (3 indent ) Liquid crystal display segments
  39           ... (3 indent ) Light-emitting diode segments (LEDS)
  40           ... (3 indent ) Plural (e.g., stacked, adjacent)
  41           .. (2 indent ) Fluid light-emitting display elements (e.g., gas, plasma)
  42           ... (3 indent ) Controlling circuitry
  43           .. (2 indent ) Mask or electrode shape
  44           .. (2 indent ) Solid light-emitting display elements
  45           ... (3 indent ) Electroluminescent
  46           ... (3 indent ) Light-emitting diodes
  47           .. (2 indent ) Fluorescent elements
  48           .. (2 indent ) Light-controlling display elements
  49           ... (3 indent ) Electrochromic elements
  50           ... (3 indent ) Liquid crystal elements
  51           .... (4 indent ) Display element selection circuitry
  52           .... (4 indent ) Power supply generating circuitry
  53           .... (4 indent ) Specific waveform (e.g., square waveforms, sinusoidal)
  54           .... (5 indent ) Field period polarity reversal
  55           . (1 indent ) Display elements arranged in matrix (e.g., rows and columns)
  56           .. (2 indent ) Image shifting means (i.e., traveling message)
  57           ... (3 indent ) Having endless belt or tape reader
  58           .. (2 indent ) Crosstalk elimination
  59           .. (2 indent ) Matrix for conveying alphanumeric data
  60           .. (2 indent ) Fluid light emitter (e.g., gas, liquid, or plasma)
  61           ... (3 indent ) Shifting means
  62           .... (4 indent ) Specified plasma coupling path
  63           ... (3 indent ) Intensity control
  64           ... (3 indent ) Liquid light emitter
  65           ... (3 indent ) Phosphor excited by fluid response
  66           ... (3 indent ) Particular discharge path
  67           ... (3 indent ) More than two electrodes per element
  68           ... (3 indent ) Means for combining selective and sustain signals
  69           .... (4 indent ) Resistor-diode arrangement
  70           .... (5 indent ) Including transformer
  71           ... (3 indent ) Electrode insulated from fluid medium
  72           ... (3 indent ) Color
  73           .. (2 indent ) Incandescent
  74.1           .. (2 indent ) Cathodolulminescent type
  75.1           ... (3 indent ) Vacuum fluorescent
  75.2           ... (3 indent ) Field emissive (e.g., FED, Spindt, microtip, etc.)
  76           .. (2 indent ) Electroluminescent
  77           ... (3 indent ) Brightness or intensity control
  78           ... (3 indent ) Having compensating pulse
  79           ... (3 indent ) Field period polarity reversal
  80           ... (3 indent ) Driving means integral to substrate
  81           ... (3 indent ) Optical addressing (e.g., photodetection)
  82           .. (2 indent ) Solid body light emitter (e.g., LED)
  83           ... (3 indent ) Color
  84           .. (2 indent ) Light-controlling display elements
  85           ... (3 indent ) Electroscopic (e.g., movable electrodes or electrostatic elements)
  86           ... (3 indent ) Magneto-optic
  87           ... (3 indent ) Liquid crystal display elements (LCD)
  88           .... (4 indent ) Color
  89           .... (4 indent ) Gray scale capability (e.g., halftone)
  90           .... (4 indent ) Control means at each display element
  91           .... (5 indent ) Diode or varistor
  92           .... (5 indent ) Thin film tansistor (TFT)
  93           .... (5 indent ) Redundancy (e.g., plural control elements or electrodes)
  94           .... (4 indent ) Waveform generation
  95           .... (5 indent ) Three or more voltages
  96           .... (5 indent ) Field period polarity reversal
  97           .... (5 indent ) Ferroelectric liquid crystal elements
  98           .... (4 indent ) Specific display element control means (e.g., latches, memories, logic)
  99           .... (5 indent ) Particular timing circuit
  100           .... (5 indent ) Particular row or column control (e.g., shift register)
  101           .... (4 indent ) Data signal compensation in response to temperature
  102           .... (4 indent ) Backlight control
  103           .... (4 indent ) Grouped electrodes (e.g., matrix partitioned into sections)
  104           .... (4 indent ) Input/output liquid crystal display panel
  105           ... (3 indent ) Electrochromic elements
  106           ... (3 indent ) Thermochromic elements
  107           ... (3 indent ) Particle suspensions (e.g., electrophoretic)
  108           .. (2 indent ) Plural mechanically movable display elements
  109           ... (3 indent ) Having shutters
  110           ... (3 indent ) With motor or rotor driver means
  111           ... (3 indent ) With a permanent magnet placed on movable display elements
 
 CROSS-REFERENCE ART COLLECTIONS
 
  901           ELECTRONIC BOOK WITH DISPLAY
  902           MENU DISPLAY
  903           MODULAR DISPLAY
  904           DISPLAY WITH FAIL/SAFE TESTING FEATURE
  905           DISPLAY DEVICE WITH HOUSING STRUCTURE
  947           FONT CHARACTER EDGE PROCESSING
  948           ALTERATION OF STORED FONTS TO MAINTAIN FEATURE CONSISTENCY THROUGHOUT SCALED FONT
  949           ANIMATION PROCESSING METHOD
  950           . (1 indent ) Sprite processing
  951           .. (2 indent ) Key frame processing
  952           . (1 indent ) Simulation
  953           . (1 indent ) Geometric processing
  954           .. (2 indent ) Quaternions
  955           . (1 indent ) Morphing
  956           . (1 indent ) Language driven animation
  957           .. (2 indent ) Actor
  958           . (1 indent ) Collision avoidance
  959           . (1 indent ) Object path adherence
  960           . (1 indent ) Iterative display of preconfigured images
 
 FOREIGN ART COLLECTIONS
 
  FOR000           CLASS-RELATED FOREIGN DOCUMENTS
 Any foreign patents or non-patent literature from subclasses that have been reclassified have been transferred directly to FOR Collections listed below. These Collections contain ONLY foreign patents or non-patent literature. The parenthetical references in the Collection titles refer to the abolished subclasses from which these Collections were derived.
 
             PLURAL PHYSICAL DISPLAY ELEMENT CONTROL SYSTEM (E.G., NON-CRT) (345/30)
             . (1 indent ) Display elements arranged in matrix (e.g., rows and columns) (345/55)
  FOR100           .. (2 indent ) Cathodolulminescent type (345/74)
  FOR101           ... (3 indent ) Vacuum fluorescent (345/75)
  FOR102           .. (2 indent ) Memory (345/521)
  FOR103           . (1 indent ) Data manipulation (e.g., masking, interpolation) (345/523)
  FOR104           .. (2 indent ) Logical operation (345/524)
  FOR105           .. (2 indent ) Bit block transfer (345/525)
  FOR106           . (1 indent ) Data transfer between graphic system components (345/526)
  FOR107           DISPLAY STORAGE DEVICE (345/507)
  FOR108           . (1 indent ) Color memory (345/186)
  FOR109           .. (2 indent ) Multiple planes (345/510)
  FOR110           ... (3 indent ) Addressing with priority (345/188)
  FOR111           . (1 indent ) Bit map or graphic memory (345/509)
  FOR112           .. (2 indent ) Addressing (345/515)
  FOR113           .. (2 indent ) Mask data operation (345/191)
  FOR114           . (1 indent ) Character memory (345/192)
  FOR115           .. (2 indent ) Addressing (345/193)
  FOR116           .. (2 indent ) Character generator (345/194)
  FOR117           ... (3 indent ) Multiple fonts (345/195)
  FOR118           . (1 indent ) Row buffer (e.g., line memory) (345/196)
  FOR119           . (1 indent ) Register (345/513)
  FOR120           .. (2 indent ) Shift register (345/197)
  FOR121           ... (3 indent ) With routing logic (345/198)
  FOR122           . (1 indent ) Color look-up-table (e.g., palette) (345/199)
  FOR123           . (1 indent ) Addressing circuuuitry (345/516)
  FOR124           .. (2 indent ) Memory addresses arranged in matrix (e.g., row and column addresses) (345/517)
  FOR125           . (1 indent ) Plural storage devices (345/508)
  FOR126           .. (2 indent ) Data transfer between memories (345/511)
  FOR127           . (1 indent ) Shared memory (345/512)
  FOR128           . (1 indent ) Condition code, flag, or status (345/514)
  FOR129           . (1 indent ) Multiple port access (345/518)
  FOR130           . (1 indent ) Data compression or compaction (345/202)
  FOR131           . (1 indent ) Significant data assignment in storage device (345/203)
  FOR132           PLURAL DISPLAY SYSTEMS (345/1)
  FOR133           . (1 indent ) Remotely located (345/2)
  FOR134           . (1 indent ) Diverse systems (e.g., CRT/LCD interface) (345/3)
  FOR135           DISPLAY ATTRIBUTE CONTROLLER (345/112)
  FOR136           . (1 indent ) Particular overlay (e.g., superimposing feature) (345/113)
  FOR137           .. (2 indent ) Foreground and background (345/114)
  FOR138           . (1 indent ) Simultaneous diverse images (345/115)
  FOR139           .. (2 indent ) Character and graphical display (345/116)
  FOR140           . (1 indent ) Specified image of abnormal condition (345/117)
  FOR141           . (1 indent ) Having image confined to designated region (e.g., image clipping) (345/118)
  FOR142           . (1 indent ) Image movement or position control (e.g., panning) (345/121)
  FOR143           .. (2 indent ) Scrolling (345/123)
  FOR144           ... (3 indent ) Alphanumeric (345/124)
  FOR145           ... (3 indent ) Graphical (345/125)
  FOR146           .. (2 indent ) Rotation (345/126)
  FOR147           . (1 indent ) Image size control (345/127)
  FOR148           .. (2 indent ) Alphanumeric (345/128)
  FOR149           ... (3 indent ) Reduction (345/129)
  FOR150           ... (3 indent ) Enlargement (345/130)
  FOR151           .. (2 indent ) Graphical (345/131)
  FOR152           . (1 indent ) Defined resolution (e.g., EGA, VGA) (345/132)
  FOR153           . (1 indent ) Graphic display (345/133)
  FOR154           .. (2 indent ) Waveform display (e.g., oscilloscope type) (345/134)
  FOR155           .. (2 indent ) Vector display (345/135)
  FOR156           .. (2 indent ) With image smoothing control (e.g., anti-aliasing) (345/136)
  FOR157           ... (3 indent ) Convolving technique (345/137)
  FOR158           .. (2 indent ) Averaging technique (345/138)
  FOR159           .. (2 indent ) Perspective (345/139)
  FOR160           .. (2 indent ) Bar graph (345/140)
  FOR161           . (1 indent ) Character display (345/141)
  FOR162           .. (2 indent ) Calligraphic (345/142)
             COMPUTER GRAPHICS PROCESSING (345/418)
             . (1 indent ) Character generating (345/467)
  FOR163           .. (2 indent ) Character border (345/144)
  FOR164           CURSOR MANIPULATION (345/145)
  FOR165           . (1 indent ) Menu selection (345/146)
             DISPLAY ATTRIBUTE CONTROLLER (345/112)
  FOR166           . (1 indent ) Intensity control (e.g., gray scale) (345/147)
  FOR167           .. (2 indent ) Temporal processing (e.g., pulse width variation over time) (345/148)
  FOR168           .. (2 indent ) Spatial processing (e.g., patterns or subpixel configurations) (345/149)
  FOR169           . (1 indent ) Selectable color attributes (345/150)
  FOR170           .. (2 indent ) Including optical means (345/151)
  FOR171           .. (2 indent ) Designated subpixel arrangement (345/152)
  FOR172           .. (2 indent ) Color bit data modification or conversion (345/153)
  FOR173           ... (3 indent ) Format change (e.g., NTSC to RGB, RGB to composite, or XYZ to RGB) (345/154)
  FOR174           ... (3 indent ) Change in number of bits for a designated color (e.g., 4 bits to 8 bits, 8 bits to 4 bits) (345/155)
             COMPUTER GRAPHICS PROCESSING (345/418)
  FOR175           . (1 indent ) Synchronization of diverse media (345/302)
             COMPUTER GRAPHICS PROCESSING (345/418)
             . (1 indent ) Three-dimension (345/419)
  FOR209           .. (2 indent ) Mapping image onto surface of 3D object (345/425)
  FOR210           . (1 indent ) Surface detail/characteristic (345/429)
  FOR211           .. (2 indent ) Texture (345/430)
  FOR212           .. (2 indent ) Color (345/431)
  FOR213           .. (2 indent ) Intensity (345/432)
  FOR214           . (1 indent ) Object processing (345/433)
  FOR215           .. (2 indent ) Clipping (345/434)
  FOR216           .. (2 indent ) Merge/overlay (345/435)
  FOR217           .. (2 indent ) Affine (345/436)
  FOR218           .. (2 indent ) Rotation (345/437)
  FOR219           .. (2 indent ) Translation (345/438)
  FOR220           .. (2 indent ) Sealing (345/439)


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This data is current as of June/2006