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317 AERIAL PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE
317.1 . (1 indent ) Simulated game
317.2 .. (2 indent ) Golf
317.3 .. (2 indent ) Basketball
317.4 .. (2 indent ) Tennis
317.5 .. (2 indent ) Football
317.6 .. (2 indent ) Baseball
317.7 ... (3 indent ) Mechanically pitched or projectile ball
317.8 .... (4 indent ) Tethered ball or projectile
317.9 ... (3 indent ) Mechanically batted ball or projectile
329 . (1 indent ) Projectile tethered to hand-held, apertured manipulator
330 . (1 indent ) Projectile flexibly tethered to hand-held manipulator
331 . (1 indent ) Target and tethered projectile
332 .. (2 indent ) Tethered ring
333 .. (2 indent ) Having indicator or indication by movement of target
334 ... (3 indent ) Elastic tether
335 .. (2 indent ) Elastic tether
336 . (1 indent ) Peg and ring game or pegged target therefor
337 .. (2 indent ) With mechanical projector
338 .. (2 indent ) Having plural pegs
339 ... (3 indent ) Structurally different or nonparallel longitudinal axes
340 . (1 indent ) Playing surface or projectile struck from below to project projectile
341.1 . (1 indent ) Tipcat game; accessory therefor
342 . (1 indent ) Upwardly facing projectile-bounce surface
343 . (1 indent ) Hooking or draping projectile and target therefor
348.1 .. (2 indent ) Including heating means (i.e., thermal target)
348.2 .. (2 indent ) Having suction cup for adherence of projectile thereto or having surface adapted for adherence thereto of projectile having suction cup
348.3 .. (2 indent ) Having magnetized material for adherence of projectile thereto or made from material adapted for adherence thereto of projectile having magnetized material
348.4 .. (2 indent ) Having bristled, hooked, or looped surface for adherence of complementarily surfaced projectile thereto
348.5 .. (2 indent ) Having means for nonpenetrating adherence of complementarily surfaced projectile thereto (e.g., tacky surface, etc.)
349 .. (2 indent ) With liquid projector (e.g., water pistol)
350 .. (2 indent ) Liquid buoyant
351 .. (2 indent ) Game simulating aerial bombing of targets
352 .. (2 indent ) Skee-Ball game
353 .. (2 indent ) Tiddlywink game
354 .. (2 indent ) Having means to vary size of projectile-receiving target aperture or target opening
355 .. (2 indent ) With support having both target and movable mechanical projector attached thereto
356 ... (3 indent ) Projector universally pivots
357 .. (2 indent ) With plural mechanical projectors
358 .. (2 indent ) Projected picture
359 .. (2 indent ) Moving
360 ... (3 indent ) Airplane towed
361 .... (4 indent ) Having target exchange, carrier, or storage means
362 ... (3 indent ) Flying or moving freely through the air
363 .... (4 indent ) Material dispensing or burning upon projectile impact
364 .... (4 indent ) Having projector-engaging protrusion, notch, or recess means for enhancing projection of target
365 .... (4 indent ) Reusable in whole or part
366 ... (3 indent ) Along endless path
367 .... (4 indent ) Target has additional motion while moving along path
368 .... (4 indent ) Path is circular
369 ... (3 indent ) Oscillating (e.g., pendulum motion) or reciprocating
370 .... (4 indent ) Target has additional motion while oscillating or reciprocating
371 .. (2 indent ) With electrically actuated or operated indicator
372 ... (3 indent ) Indicator responsive to projectile produced sonic or shock wave
373 ... (3 indent ) Penetrating projectile alters circuit condition of target formed of stacked, penetrable sheetlike conductors
374 ... (3 indent ) Element moved by projectile impact to actuate circuitry
375 .... (4 indent ) Element is pivoted
376 .... (4 indent ) Coplanar elements
377 ... (3 indent ) Spaced conductors bridged by nonpenetrating projectile
378 .. (2 indent ) Indication by movement of target or target having indicating means
379 ... (3 indent ) Plural indicators sequentially released
380 ... (3 indent ) Frangible or formed from a plurality of separable interconnected elements (e.g., explosion simulating)
381 ... (3 indent ) Audible indication
382 .... (4 indent ) Projectile passes through aperture to operate indicator
383 ... (3 indent ) Having projectile-actuated means to free indicator for movement
384 .... (4 indent ) Indicator is dumped or is projected into the air (e.g., return fire)
385 .... (4 indent ) Gravity operated indicator
386 ... (3 indent ) Target is moved or indicator is moved
387 .... (4 indent ) Indicator is moved
388 .... • (5 indent ) Indicator is alternate target
389 .... • (5 indent ) Target is opening through which projectile passes to actuate indicator
390 .... (4 indent ) Target pivots
391 .... • (5 indent ) Having restoring means
392 .... • . (6 indent ) Automatic restoring
393 .... (4 indent ) Target separates from support
394 .. (2 indent ) Having means to deliver spent projectile to easily accessible location
395 ... (3 indent ) Movable conveyor or reprojecting target
396 ... (3 indent ) Projectile returned toward the projecting point
397 .... (4 indent ) Runway extending between target area and projecting point
398 .. (2 indent ) Pocketed or apertured
399 ... (3 indent ) With mechanical projector
400 ... (3 indent ) Closed-back or closed-bottom pocket
401 .... (4 indent ) Entrance opening is formed in laterally extending surface
402 ... (3 indent ) Target is aperture dimensioned to allow projectile to pass entirely therethrough
403 .. (2 indent ) Penetrable target with replaceable element
404 .. (2 indent ) Penetrable target with projectile backstop
405 .. (2 indent ) With mechanical projector
406 .. (2 indent ) Handling or manipulation (e.g., target positioning means)
407 .. (2 indent ) Target support structure
408 .. (2 indent ) Target penetrated by projectile
409 .. (2 indent ) Printed matter
410 . (1 indent ) Projectile backstop
412 . (1 indent ) User manipulated means for catching projectile moving through the air
108 SURFACE PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTILE, PER SE)
108.1 . (1 indent ) Simulated game (e.g., hockey, soccer, etc.)
108.2 .. (2 indent ) Golf
108.21 ... (3 indent ) Projector solely supported and controlled by participant
108.22 ... (3 indent ) Manikin type
108.3 .. (2 indent ) Baseball
108.31 ... (3 indent ) Mechanically pitched ball or projectile
108.32 ... (3 indent ) Mechanically batted ball or projectile
108.33 ... (3 indent ) Movable surface
108.4 .. (2 indent ) Football
108.41 ... (3 indent ) Movable surface
108.5 .. (2 indent ) Projector solely supported by participant (e.g., hockey stick, finger, cue stick, etc.)
108.51 .. (2 indent ) Projector translatable and rotatable about vertical axis
108.52 .. (2 indent ) Projector translatable and rotatable about horizontal axis
108.53 .. (2 indent ) Projector rotatable about vertical axis only
108.54 .. (2 indent ) Projector rotatable about horizontzl axis only
108.55 .. (2 indent ) Projector having movable element and fixed with respect to game surface
108.56 .. (2 indent ) Projector translatable only or translatable with movable element
108.57 .. (2 indent ) Fluid-pressure projector
109 . (1 indent ) Moving surface
110 .. (2 indent ) Pivoted
111 .. (2 indent ) Pivoted gate
112 .. (2 indent ) Spiral surface
113 .. (2 indent ) Pocketed
114 ... (3 indent ) Mercury globule
115 ... (3 indent ) Surface pockets
116 .... (4 indent ) Hazard pockets
117 ... (3 indent ) Moving pockets
118R . (1 indent ) Ball games
119R .. (2 indent ) Combined with projector
120R ... (3 indent ) Gravity projectors
120A .... (4 indent ) Electric or magnetic
121R ... (3 indent ) Return course
121A .... (4 indent ) Electric or magnetic
121B .... (4 indent ) Pachinko (i.e., nearly vertical playing surface)
121D .... (4 indent ) Ball supply means
121E .... (4 indent ) Ball elevator
122R ... (3 indent ) Ball return
122A .... (4 indent ) Electric or magnetic
119A ... (3 indent ) Electric or magnetic
119B ... (3 indent ) Fluid projector
123R .. (2 indent ) Pocketed
124R ... (3 indent ) Return course
124A .... (4 indent ) Electric or magnetic
125R ... (3 indent ) Ball return
125A .... (4 indent ) Electric or magnetic
123A ... (3 indent ) Electric or magnetic
118A .. (2 indent ) Magnetic or electric
118D .. (2 indent ) Ball actuated element
126R . (1 indent ) Disk or ring games
126A .. (2 indent ) Electric or magnetic
127R . (1 indent ) Targets
127A .. (2 indent ) Fall apart targets
127B .. (2 indent ) Static, no ball return
127C .. (2 indent ) Ball return
127D .. (2 indent ) Target pivots about horizontal axis
129R . (1 indent ) Projectors
129K .. (2 indent ) Swung, carried by user
129L .. (2 indent ) Slid, carried by user
129M .. (2 indent ) Wheeled, carried by user
129P .. (2 indent ) Pinched or strand engaged
129Q .. (2 indent ) Gravity propelled
129AP .. (2 indent ) Air propelled
129S .. (2 indent ) Plunger, mechanically or electrically driven
129T .. (2 indent ) Plunger, manual
129V .. (2 indent ) Pivoted, mechanically or electrically driven
129W .. (2 indent ) Pivoted, manual
236 BOARD GAMES, PIECES, OR BOARDS THEREFOR
237 . (1 indent ) Electrical
238 .. (2 indent ) Removable and discrete game piece changes status of circuit
239 . (1 indent ) Magnetic
240 . (1 indent ) Markable or erasable game board or piece (e.g., magic slate)
241 . (1 indent ) Having three-dimensional pattern
242 . (1 indent ) Piece moves over board having pattern
243 .. (2 indent ) Chance device controls amount or direction of movement of piece
244 ... (3 indent ) Sports or outdoor recreational activities
244.1 .... (4 indent ) Baseball
244.2 .... • (5 indent ) Having cards or tiles
245 .... (4 indent ) Golf
246 .... (4 indent ) Racing
247 .... (4 indent ) Football or soccer
248 ... (3 indent ) Race to a finish (e.g., backgammon)
249 .... (4 indent ) With common finish (e.g., parchisi)
250 .... • (5 indent ) Outer space or astronomy
251 .... • (5 indent ) Travel or exploration
252 .... (4 indent ) Travel or exploration
253 ... (3 indent ) Outer space or astronomy
254 ... (3 indent ) Travel or exploration (e.g., touring, treasure hunt, archeology)
255 ... (3 indent ) Military or naval engagement
256 ... (3 indent ) Property or commodity transactions
257 ... (3 indent ) Judicial, legislative, or election process
258 .. (2 indent ) Strategic race to a finish (e.g., Chinese checkers)
259 .. (2 indent ) Sports or outdoor recreational activities
260 .. (2 indent ) Chess or checker type
261 ... (3 indent ) Nonrectangular or extended pattern
262 .. (2 indent ) Military or naval engagement
263 .. (2 indent ) Chase type (e.g., fox and geese)
264 .. (2 indent ) Alignment games (e.g., morris, mill)
265 . (1 indent ) Salvo type
266 . (1 indent ) Nim type (i.e., game of take away)
267 . (1 indent ) Completing square type
268 . (1 indent ) Dice board and number plate type
269 . (1 indent ) Lotto or bingo type
270 .. (2 indent ) With attached pieces
271 . (1 indent ) Alignment games (e.g., tic-tac-toe, go-moko)
272 . (1 indent ) Word, sentence, or equation forming (e.g., SCRABBLE, hangman)
273 . (1 indent ) Memory or matching games (e.g., concentration)
274 . (1 indent ) Betting or wagering board (e.g., casino)
275 . (1 indent ) Path forming
276 . (1 indent ) Construction or assembly games
277 . (1 indent ) Sports or outdoor recreational activities
278 . (1 indent ) Property or commodity transaction (e.g., stock market)
279 . (1 indent ) Judicial, legislative, or election process
280 . (1 indent ) Rotatably mounted board
281 . (1 indent ) Game board having movably attached piece
282.1 . (1 indent ) Removably interfitting or detachably adhesive board and piece
282.2 .. (2 indent ) Detachably adhesive
282.3 .. (2 indent ) Board projection engagble with piece
283 . (1 indent ) Game board having pattern separable into sections
284 . (1 indent ) Game board having interchangeable, variable, or plural distinct playing patterns
285 . (1 indent ) Collapsible board (e.g., folding)
286 .. (2 indent ) Flexible sheet type
287 . (1 indent ) Game board structure
288 . (1 indent ) Game piece
289 .. (2 indent ) With movably attached part
290 .. (2 indent ) Stackable or nestable feature
291 .. (2 indent ) Weighted or reversible (e.g., for different game)
139 . (1 indent ) Chance selection
140 .. (2 indent ) Fish ponds
141R . (1 indent ) Rotating pointer
141A .. (2 indent ) Electric or magnetic
142R . (1 indent ) Rotating disk
143R .. (2 indent ) Edge indication
143A ... (3 indent ) Rolling
143B ... (3 indent ) Movable web
143C ... (3 indent ) Indexing: magnetic
143D ... (3 indent ) Indexing: leaf spring
143E ... (3 indent ) Indexing: loose weight
142A .. (2 indent ) Indicator: projected
142B .. (2 indent ) Indicator: electrical
142C .. (2 indent ) Indicator: optional
142D .. (2 indent ) Indicator: free element
142E .. (2 indent ) Ball indicator-pocketed disc
142F .. (2 indent ) Ball indicator-notched disc
142G .. (2 indent ) Ball indicator-stationary pocket
142H .. (2 indent ) Plural disc
142HA ... (3 indent ) Concentric
142J .. (2 indent ) Indexing
142JA ... (3 indent ) Pin and reed
142JB ... (3 indent ) Magnetic
142JC ... (3 indent ) Leaf spring and cog
142JD ... (3 indent ) Pivoted pawl
142K .. (2 indent ) Phonograph mounted
144R . (1 indent ) Lot mixers and dispensers
145R .. (2 indent ) Dice agitators
145B ... (3 indent ) Chute
145C ... (3 indent ) Closed container
145CA .... (4 indent ) Internal agitator
145D ... (3 indent ) Reciprocating floor
145E ... (3 indent ) Rotating table
144A .. (2 indent ) Lot dispenser: mixing and dispensing
144B .. (2 indent ) Lot dispenser: mixing and showing
138.2 . (1 indent ) Electric or magnetic
138.3 . (1 indent ) Gravity-propelled chance element randomly traverses or enters alternative paths
138.4 .. (2 indent ) Plural external receivers (e.g., plural dispensers, etc.)
138.5 .. (2 indent ) Liquid-filled path
292 CARD OR TILE GAMES, CARDS OR TILES THEREFOR
293 . (1 indent ) Card or tile structure
294 .. (2 indent ) Playing surface having nonrectangular perimeter
295 .. (2 indent ) Material
296 . (1 indent ) With functional back indicia
297 . (1 indent ) Property or commodity transaction representation
298 . (1 indent ) Sports or outdoor recreational activities
299 . (1 indent ) Word, sentence, or equation forming
300 . (1 indent ) With quotation thereon
301 . (1 indent ) With musical indicia
302 . (1 indent ) With educational data
304 .. (2 indent ) With supplementary indicia
305 .. (2 indent ) Indexing
306 .. (2 indent ) With auxiliary or accessory card or tile
307 . (1 indent ) Rearranged basic indicia
308 . (1 indent ) With representations of persons or objects and names associated therewith
309 . (1 indent ) Game supporting tables or surfaces
149R . (1 indent ) Card shufflers and dealers
149P .. (2 indent ) Devices for dealing predetermined hands
150 . (1 indent ) Hand holders
151 .. (2 indent ) Duplicate games
148A . (1 indent ) With card holders
148B . (1 indent ) All video game accessories
154 . (1 indent ) Balancing ovoids
155 . (1 indent ) Folding and relatively movable strips and disks
156 . (1 indent ) Take-aparts and put-togethers
157R .. (2 indent ) Geometrical figures, pictures, and maps
157A ... (3 indent ) Transparent overlay
158 .. (2 indent ) Bent wire
159 .. (2 indent ) Flexible cord or strip
160 .. (2 indent ) Mortised blocks
153P . (1 indent ) Pyramid building
153S . (1 indent ) Shifting movement
153J . (1 indent ) Jumping movement
161 FORTUNE-TELLING DEVICES
429 PROBLEM ELICITING RESPONSE
430 . (1 indent ) Questions and answers
431 .. (2 indent ) Categorized or grouped questions
432 .. (2 indent ) Timed response
440 PHYSICAL SKILL OR ABILITY
440.1 . (1 indent ) Simulated martial-art-type game (e.g., boxing or fencing robots, etc.)
441 . (1 indent ) Participant maneuvered game element over a surface or through a course
442 .. (2 indent ) Simulated vehicle
443 .. (2 indent ) Magnetically guided game element
444 .. (2 indent ) Game element comprises a participant
445 . (1 indent ) Timed reaction or race to a finish
446 .. (2 indent ) One participant at a time competes
447 . (1 indent ) Game element capture or pick up using manual dexterity
448 .. (2 indent ) Electric or magnetic capture
449 . (1 indent ) Balance
450 .. (2 indent ) Game element add on
451 . (1 indent ) Push or pull force (e.g., tug of war)
452 .. (2 indent ) Arm or finger contacting (e.g., arm wrestling)
453 . (1 indent ) Apparatus connecting plural participants
454 . (1 indent ) Electric
455 .. (2 indent ) Circuit completion
456 . (1 indent ) Magnetic
457 ENCLOSED FLUID MEDIUM
458 . (1 indent ) Inflatable
460 . (1 indent ) Electric
461 . (1 indent ) Simulated game
FOR000 CLASS-RELATED FOREIGN DOCUMENTS
DIG23 HIGH MODULUS FILAMENTS
DIG24 LUMINESCENT, PHOSPHORESCENT
DIG25 SUCTION CUPS INVOLVED
DIG26 POINT COUNTERS AND SCORE INDICATORS
DIG27 BLIND AND COLOR BLIND
DIG30 HOOKED PILE FABRIC FASTENER
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