US 9,811,982 B2
Electronic gaming machine and gaming method
Jason Meyer, Abbotsford (AU)
Assigned to Ainsworth Game Technology Limited, Newington, NSW (AU)
Filed by AINSWORTH GAME TECHNOLOGY LIMITED, Newington, NSW (AU)
Filed on Mar. 11, 2013, as Appl. No. 13/793,834.
Claims priority of application No. 2012905078 (AU), filed on Nov. 20, 2012.
Prior Publication US 2014/0141857 A1, May 22, 2014
Int. Cl. G07F 17/34 (2006.01); G07F 17/32 (2006.01)
CPC G07F 17/34 (2013.01) [G07F 17/326 (2013.01)] 22 Claims
OG exemplary drawing
 
1. An electronic gaming machine comprising:
a display for displaying a plurality of games, wherein each game comprises game symbols arranged into an array and where predetermined winning combinations of randomly selected game symbols in each game award prizes to a player,
vending slots for receiving monetary bets, and
an electronic game controller being adapted to determine if a bet has been made using the vending slots to initiate play of said games and to control the display of game symbols on the display if a bet has been received,
wherein said player selects the number of said games that are simultaneously playable,
said electronic game controller determining if winning combinations of randomly selected game symbols have occurred in said player-selected games and awarding prizes to the player for every winning combination in each game,
said electronic game controller determining the appearance of one or more special symbols in a first game of said player-selected games, wherein said one or more special symbols each have an independent effect on said first game, and
the appearance of at least one special symbol in said first game causes said electronic game controller to apply the effect of the one or more special symbols to each of said player-selected games without displaying said at least one special symbol in each of said player-selected games,
said first game comprising a base game and a feature game, wherein said one or more special symbols appear in said feature game.