US 9,811,937 B2
Coordinated gesture and locomotion for virtual pedestrians
Carol A. O'Sullivan, Pasadena, CA (US); Kerstin Ruhland, Dublin (IE); Michael Neff, Oakland, CA (US); and Yingying Wang, Davis, CA (US)
Assigned to Disney Enterprises, Inc., Burbank, CA (US)
Filed by Disney Enterprises, Inc., Burbank, CA (US)
Filed on Sep. 29, 2015, as Appl. No. 14/869,514.
Prior Publication US 2017/0091976 A1, Mar. 30, 2017
Int. Cl. G06T 13/40 (2011.01); G11B 27/00 (2006.01)
CPC G06T 13/40 (2013.01) [G11B 27/00 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A method, comprising:
generating a data model for a first conversational gesture type, by analyzing captured video data to determine motion attribute data for a plurality of conversational gestures;
upon receiving a request to splice a gesture of the first conversational gesture type into a first animation, determining a locomotion of a first virtual character, while the first virtual character is interacting with a second virtual character within the first animation;
stylizing, by operation of one or more computer processors, a gesture of the first conversational gesture type to match style criteria associated with the locomotion of the first virtual character based on the motion attribute data of the generated data model for the first conversational gesture type; and
splicing the stylized gesture into the locomotion of the first virtual character within the first animation.