US 9,808,719 B2
Video game awarding benefits for qualified resource fusion
Kyohei Yamaguchi, Tokyo (JP)
Assigned to DeNA CO., LTD., Tokyo (JP)
Filed by DeNA Co., Ltd., Tokyo (JP)
Filed on Nov. 3, 2014, as Appl. No. 14/531,095.
Claims priority of application No. 2013-264152 (JP), filed on Dec. 20, 2013.
Prior Publication US 2015/0174494 A1, Jun. 25, 2015
Int. Cl. A63F 13/63 (2014.01); A63F 9/24 (2006.01); A63F 13/69 (2014.01); A63F 13/825 (2014.01); A63F 13/58 (2014.01)
CPC A63F 13/69 (2014.09) [A63F 13/58 (2014.09); A63F 13/825 (2014.09)] 8 Claims
OG exemplary drawing
 
1. An information processing device comprising:
a processor, configured to execute one or more units, the one or more units comprising:
a determination processing unit, which determines whether or not a preset condition related to fusing a basic first game content and a second game content used as source material for fusion has been satisfied; and
a fusion processing unit which, before the preset condition is satisfied, varies parameters configured in the first game content each time the second game content is fused with the first game content, and, once the preset condition is satisfied, provides benefits comprising at least one of a game item and a virtual medal, without varying the parameters configured in the first game content, each time the second game content is fused with the first game content.