| US 7,470,190 B2 | ||
| Gaming device having termination variables | ||
| Anthony J. Baerlocher, Reno, Nev. (US); Dennis K. Mead, Reno, Nev. (US); Bayard S. Webb, Sparks, Nev. (US); and John G. Gilliland, Reno, Nev. (US) | ||
| Assigned to IGT, Reno, Nev. (US) | ||
| Filed on Jul. 30, 2007, as Appl. No. 11/830,237. | ||
| Application 11/830237 is a continuation of application No. 10/982476, filed on Nov. 05, 2004. | ||
| Application 10/982476 is a continuation of application No. 10/429001, filed on May 02, 2003, granted, now 6,814,664, filed on Nov. 09, 2004. | ||
| Application 10/429001 is a continuation of application No. 09/966658, filed on Sep. 28, 2001, granted, now 6,607,438, filed on Aug. 19, 2003. | ||
| Prior Publication US 2008/0076516 A1, Mar. 27, 2008 | ||
| This patent is subject to a terminal disclaimer. | ||
| Int. Cl. A63F 9/24 (2006.01); A63F 13/00 (2006.01); G06F 17/00 (2006.01); G06F 19/00 (2006.01) | ||
| U.S. Cl. 463—25 [273/138 R; 273/142; 273/144; 345/418; 345/433] | 18 Claims |

| 1. A gaming system comprising:
at least one display device;
at least one input device configured to receive an input of a wager;
at least one processor; and
at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause
the at least one processor to operate with the at least one display device and the at least one input device to:
(a) display a path including a plurality of locations;
(b) randomly generate a number of termination units;
(c) display an accumulation of said generated number of termination units;
(d) enable a player to pick one of the locations of the path, wherein if the player picks a first designated location of the
path, the number of accumulated termination units is reset and displayed; and
(e) provide an award to the player, said award having a value greater than zero and being based, at least in part, on the
locations of the path picked by the player.
|