US 7,470,188 B2
Gaming device having termination variables
Anthony J. Baerlocher, Reno, Nev. (US); Dennis K. Mead, Reno, Nev. (US); Bayard S. Webb, Sparks, Nev. (US); and John G. Gilliland, Reno, Nev. (US)
Assigned to IGT, Reno, Nev. (US)
Filed on Jul. 30, 2007, as Appl. No. 11/830,217.
Application 11/830217 is a continuation of application No. 10/982476, filed on Nov. 05, 2004.
Application 10/982476 is a continuation of application No. 10/429001, filed on May 02, 2003, granted, now 6,814,664, filed on Nov. 09, 2004.
Application 10/429001 is a continuation of application No. 09/966658, filed on Sep. 28, 2001, granted, now 6,607,438, filed on Aug. 19, 2003.
Prior Publication US 2008/0070683 A1, Mar. 20, 2008
This patent is subject to a terminal disclaimer.
Int. Cl. A63F 9/24 (2006.01); A63F 13/00 (2006.01); G06F 17/00 (2006.01); G06F 19/00 (2006.01)
U.S. Cl. 463—25  [273/143 R; 273/138; 273/142; 273/144] 24 Claims
OG exemplary drawing
 
1. A gaming system comprising:
at least one display device;
at least one input device configured to receive an input of a wager;
at least one processor; and
at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to:
(a) for each of at least two termination variables:
(i) divide said termination variable into a plurality of termination units, and
(ii) set a limit of termination units and display said set limit of termination units;
(b) upon a pick of a selection, randomly generate and display an award and a number of termination units for each of said termination variables;
(c) provide said award, wherein said provided award has a value greater than zero;
(d) display an accumulation of the generated termination units for each termination variable; and
(e) repeat (b) to (d) until the termination units for one of the termination variables reaches the limit of termination units for that termination variable.