US 11,836,867 B2
Techniques for virtual visualization of a product in a physical scene
Shrenik Sadalgi, Cambridge, MA (US); and Christian Vázquez, Revere, MA (US)
Assigned to Wayfair LLC, Boston, MA (US)
Filed by Wayfair LLC, Boston, MA (US)
Filed on Sep. 15, 2021, as Appl. No. 17/476,313.
Claims priority of provisional application 63/135,490, filed on Jan. 8, 2021.
Claims priority of provisional application 63/135,481, filed on Jan. 8, 2021.
Claims priority of provisional application 63/079,429, filed on Sep. 16, 2020.
Prior Publication US 2022/0084296 A1, Mar. 17, 2022
Int. Cl. G06T 19/00 (2011.01); G06T 15/50 (2011.01)
CPC G06T 19/006 (2013.01) [G06T 15/50 (2013.01); G06T 19/003 (2013.01); G06T 2219/008 (2013.01); G06T 2219/2004 (2013.01); G06T 2219/2016 (2013.01)] 21 Claims
OG exemplary drawing
 
1. A method for obtaining a two-dimensional (2D) image of one or more products in a physical scene, the method performed by a computing device comprising a computer hardware processor, the method comprising:
generating an extended reality (XR) scene;
generating, using the XR scene, an image of the physical scene;
displaying the XR scene to a user;
positioning, based on input provided by the user through the XR scene, a first model of a first product in the XR scene to provide a visualization of the first product in the physical scene;
determining, based on the input provided by the user through the XR scene, position information indicative of a target position of the first product in the physical scene;
transmitting the image of the physical scene and the position information to a second computing device via a communication network;
receiving a 2D image of a second product in the physical scene from the second computing device via the communication network, the 2D image rendered using the image of the physical scene and the position information; and
displaying the 2D image of the second product in the physical scene.