| US 7,452,279 B2 | ||
| Recording medium of game program and game device using card | ||
| Nobuyuki Yamashita, Tokyo (Japan) | ||
| Assigned to Kabushiki Kaisha Sega, Tokyo (Japan) | ||
| Filed on Aug. 08, 2002, as Appl. No. 10/214,193. | ||
| Claims priority of application No. 2001-242907 (JP), filed on Aug. 09, 2001. | ||
| Prior Publication US 2003/0060248 A1, Mar. 27, 2003 | ||
| Int. Cl. A63F 13/00 (2006.01); A63F 9/24 (2006.01) | ||
| U.S. Cl. 463—43 [463/1; 463/8; 463/29; 463/43; 463/44; 463/45; 463/46] | 5 Claims |

| 1. A method for executing a program on a game device for a game having a player character operated by a player and a partner
artificial intelligence (Al) character controlled by a computer, the method comprising:
reading, with a reading device, a recording medium of the player which has recorded thereon play data for the player character,
the play data including a possible number of game plays, an issuable number of times for an Al recording medium, and past
play data of the player;
determining, if a remainder of the possible number of game plays is zero, that the recording medium of the player is a used
recording medium, and displaying guidance for choosing renewal of the recording medium of the player;
issuing, when recording medium renewal is chosen, a new recording medium, the new recording medium storing a new possible
number of game plays, the past play data of the player, and the issuable number of times for the Al recording medium;
displaying guidance asking whether or not to store play data for the partner Al character one the recording medium of the
player as well as the corresponding past play data of the player character;
determining, when a choice to use the recording medium of the player as the Al recording medium is made, whether the issuable
number of times for the Al recording medium is within a prescribed number of times;
issuing, when the issuable number of times for the Al recording medium is within the prescribed number of times, the recording
medium of the player as the Al recording medium and writing to the recording medium of the player so that it can function
as the Al recording medium;
decreasing the issuable number of times for the Al recording medium and storing the decreased issuable number of times on
the new recording medium, in response to the issuance; and
ejecting the new recording medium and the Al recording medium to the outside of the game device.
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