US 11,806,620 B2
Systems and methods for placing and displaying user information in a game space
George Weising, Culver City, CA (US)
Assigned to Sony Interactive Entertainment LLC, San Mateo, CA (US)
Filed by Sony Interactive Entertainment LLC, San Mateo, CA (US)
Filed on Sep. 27, 2022, as Appl. No. 17/954,254.
Application 17/954,254 is a continuation of application No. 17/029,990, filed on Sep. 23, 2020, granted, now 11,478,706.
Application 17/029,990 is a continuation of application No. 12/777,268, filed on May 11, 2010, granted, now 10,786,736, issued on Sep. 29, 2020.
Prior Publication US 2023/0019115 A1, Jan. 19, 2023
This patent is subject to a terminal disclaimer.
Int. Cl. A63F 13/5375 (2014.01); A63F 13/54 (2014.01); A63F 13/798 (2014.01)
CPC A63F 13/5375 (2014.09) [A63F 13/54 (2014.09); A63F 13/798 (2014.09); A63F 2300/305 (2013.01); A63F 2300/306 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A computer-implemented method for providing only contextually relevant user-generated game play advice for a location within a dynamic game, the method comprising:
executing, by a processor, instructions stored in a memory to:
receive an indication of a first location within a game space;
receive the user-generated game play advice;
determine a first scenario generated by the dynamic game that corresponds to the user-generated game play advice;
assign the user-generated game play advice to the first location specifically for the first scenario generated by the dynamic game within the game space;
during subsequent game play, determine:
the subsequent game play's location within the game space; and
the subsequent game play's scenario at the subsequent game play's location; and
in response to the subsequent game play being at the first location within the game space, automatically present at the first location a display with an option to view any of the user-generated game play advice.