| US 7,600,757 B1 | ||
| Board game | ||
| Kimberly V. Matilla, Echo Park, Calif. (US); Stephen Pang Kwai Lau, Torrance, Calif. (US); Sammy Wai Nang Lam, Kowloon (Hong Kong Special Administrative Region of the People's Republic of China, The); and Eric C. Ostendorff, Torrance, Calif. (US) | ||
| Assigned to Mattel, Inc., El Segundo, Calif. (US) | ||
| Filed on Sep. 19, 2007, as Appl. No. 11/903,200. | ||
| Claims priority of provisional application 60/846008, filed on Sep. 19, 2006. | ||
| Int. Cl. A63F 3/00 (2006.01) | ||
| U.S. Cl. 273—241 [273/287] | 18 Claims |

| 5. A game, comprising:
a game board having a path defined thereon;
a first structural component being coupled to the game board, the first structural component including a first actuatable
mechanism and a first trigger, the first actuatable mechanism being movably coupled to the first structural component and
movable between a first position and a second position, the first trigger being connected to the first actuatable mechanism,
the first actuatable mechanism moving from its first position to its second position in response to actuation of the first
trigger, the first structural component including a random actuation mechanism operatively coupled to the first trigger so
that the actuation of the first trigger randomly results in movement of the first actuatable mechanism; and
a second structural component being coupled to the game board, the second structural component including a second actuatable
mechanism and a second trigger, the second actuatable mechanism being mounted for movement between a first position and a
second position, the second trigger being connected to the second actuatable mechanism, movement of the first actuatable mechanism
to its second position results in the first actuatable mechanism engaging the second trigger and thereby causing movement
of the second actuatable mechanism from its first position to its second position.
|