| US 7,594,850 B2 | ||
| Gaming device having high-low game | ||
| Anthony J. Baerlocher, Reno, Nev. (US); Carl L. Bloomquist, Reno, Nev. (US); Peter Gerrard, Manchester (United Kingdom); and Joseph E. Kaminkow, Reno, Nev. (US) | ||
| Assigned to IGT, Reno, Nev. (US) | ||
| Filed on Mar. 19, 2008, as Appl. No. 12/51,571. | ||
| Application 12/051571 is a division of application No. 10/888111, filed on Jul. 09, 2004, granted, now 7,361,087. | ||
| Claims priority of provisional application 60/488676, filed on Jul. 18, 2003. | ||
| Prior Publication US 2008/0167108 A1, Jul. 10, 2008 | ||
| Int. Cl. A63F 9/24 (2006.01); A63F 13/00 (2006.01) | ||
| U.S. Cl. 463—17 [463/16; 463/25] | 26 Claims |

| 1. A gaming device operated under the control of a processor, said gaming device comprising:
a game operable upon a wager by a player and controlled by the processor;
a plurality of amounts including a plurality of different amounts;
a display device; and
an input device,
wherein the processor is configured to operate with the display device and the input device to:
(a) generate a set of at least two of said different amounts and display said set of the at least two of said different amounts
to the player;
(b) enable the player to input a selection of only one of any of said at least two displayed amounts that the player thinks
will be higher than a generated comparison amount from said plurality of amounts;
(c) generate said comparison amount;
(d) thereafter, display said generated comparison amount, and
(e) provide an award to the player if the player selected amount is higher than the generated comparison amount.
|