US 11,741,783 B2
Gaming machine security devices and methods
Nimish Purohit, Las Vegas, NV (US); Rex Carlson, Henderson, NV (US); Angelo Palmisano, Henderson, NV (US); and Kristofor Jacobson, Las Vegas, NV (US)
Assigned to Aristocrat Technologies Australia Pty Limited, North Ryde (AU)
Filed by ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED, North Ryde (AU)
Filed on Nov. 17, 2021, as Appl. No. 17/529,069.
Application 17/529,069 is a continuation of application No. 16/415,654, filed on May 17, 2019, granted, now 11,189,130.
Claims priority of provisional application 62/795,951, filed on Jan. 23, 2019.
Prior Publication US 2022/0076529 A1, Mar. 10, 2022
This patent is subject to a terminal disclaimer.
Int. Cl. G07F 17/32 (2006.01)
CPC G07F 17/3241 (2013.01) [G07F 17/3223 (2013.01); G07F 17/3239 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A security support device installed within or affixed to a cabinet of an electronic gaming machine (EGM), the security support device comprising:
a network interface configured to inspect network traffic; and
a security support component communicatively coupled to a network communications path via the network interface and between a game controller of the EGM and a player tracking interface of the EGM, wherein the security support component is configured to:
read network packets from the network interface, wherein the network packets are transmitted between the game controller and the player tracking interface;
input operational data from the network packets to a machine-learning model, wherein the operational data is related to the operation of the EGM;
detect fraudulent player conduct based on an output from the machine-learning model; and
in response to detecting fraudulent player conduct, perform a mitigating action, wherein the mitigating action comprises at least one of i) automatically disabling the EGM or ii) automatically removing the EGM from participation in a multiplayer electronic game.