CPC A63F 13/65 (2014.09) [A63F 13/352 (2014.09); A63F 13/52 (2014.09); A63F 2300/6018 (2013.01); A63F 2300/8047 (2013.01)] | 18 Claims |
1. A method for procedurally generating live experiences for a virtualized music-themed world, the method comprising:
providing a headless content management system supporting management of back end;
coupling a virtual world client to the back end of the content management system using an interface that provides a content packaging framework to enable customized event scheduling and destination management; and
procedurally generating a plurality of content elements in a real-time game engine for live experiences in the virtualized music-themed world.
|