| US 7,572,184 B2 | ||
| Gaming device having an improved offer/acceptance bonus scheme | ||
| Anthony J. Baerlocher, Reno, Nev. (US); Randall D. Mead, Reno, Nev. (US); and Bayard S. Webb, Sparks, Nev. (US) | ||
| Assigned to IGT, Reno, Nev. (US) | ||
| Filed on Sep. 07, 2005, as Appl. No. 11/222,695. | ||
| Application 11/222695 is a continuation of application No. 09/966884, filed on Sep. 28, 2001, granted, now 6,942,566. | ||
| Prior Publication US 2006/0003837 A1, Jan. 05, 2006 | ||
| Int. Cl. A63F 9/24 (2006.01) | ||
| U.S. Cl. 463—25 [463/16; 463/20] | 29 Claims |

| 1. A method of operating a gaming device, said method comprising:
(a) for each play of a game, causing a processor to execute a plurality of instructions to control said play of the game by:
(i) causing at least one display device to display a plurality of first potential offers;
(ii) enabling a player to accept or reject a first offer, wherein said first offer is one of the plurality of first potential
offers;
(iii) if the player accepts the first offer, providing the first offer to the player; and
(iv) if the player rejects the first offer:
(A) replacing a plurality of said first potential offers with a plurality of different second potential offers, wherein each
of said plurality of different second potential offers is based on a total value of all of the rejected offers,
(B) determining a second offer selected from one of the plurality of first potential offers and said plurality of different
second potential offers,
(C) enabling the player to accept or reject the second offer, and
(D) providing the player the second offer if the player accepts said second offer.
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