| US 7,563,974 B2 | ||
| Storage medium storing sound processing program and sound processing apparatus | ||
| Yuichi Ozaki, Kyoto (Japan); and Kenji Yamamoto, Kyoto (Japan) | ||
| Assigned to Nintendo Co., Ltd., Kyoto (Japan) | ||
| Filed on Sep. 14, 2006, as Appl. No. 11/520,674. | ||
| Claims priority of application No. 2006-027482 (JP), filed on Feb. 03, 2006. | ||
| Prior Publication US 2007/0180978 A1, Aug. 09, 2007 | ||
| Int. Cl. G10H 1/00 (2006.01) | ||
| U.S. Cl. 84—615 [84/653; 715/771] | 15 Claims |

| 1. A storage medium storing a sound processing program which causes a sound processing apparatus to function as a music playing
apparatus, the sound processing apparatus to be operated in accordance with an operation input received from an input device
operated by a player, the sound processing program instructing a computer of the sound processing apparatus to perform:
setting a plurality of areas on an image displayed on a display screen;
controlling display of performance indexes, stored in a memory, each of which indicates a range of each of the plurality of
areas on the display screen;
storing a history of an operation input received from the input device in the memory;
detecting one of the areas designated in accordance with the operation input;
generating sound output information when, in the area detecting, the operation input, which designates the one of the areas,
and further designates an area other than the area having been designated, is detected based on the history of the operation
input; and
outputting a sound from a speaker in accordance with the sound output information.
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