| US 7,524,245 B2 | ||
| System and method for securing electronic games | ||
| Bruce Schneier, Minneapolis, Minn. (US); Jay S. Walker, Ridgefield, Conn. (US); James A. Jorasch, Stamford, Conn. (US); and Geoffrey M. Gelman, Stamford, Conn. (US) | ||
| Assigned to Walker Digital, LLC, Stamford, Conn. (US) | ||
| Filed on Nov. 05, 2007, as Appl. No. 11/934,856. | ||
| Application 11/934856 is a continuation of application No. 10/246099, filed on Sep. 17, 2002, abandoned. | ||
| Application 10/246099 is a continuation in part of application No. 09/895648, filed on Jun. 29, 2001, granted, now 6,450,885. | ||
| Application 09/895648 is a continuation of application No. 09/488608, filed on Jan. 20, 2000, granted, now 6,264,557. | ||
| Application 09/488608 is a continuation of application No. 08/775588, filed on Dec. 31, 1996, granted, now 6,099,408. | ||
| Prior Publication US 2008/0064494 A1, Mar. 13, 2008 | ||
| This patent is subject to a terminal disclaimer. | ||
| Int. Cl. A63F 13/00 (2006.01); A63F 9/24 (2006.01); G06F 17/00 (2006.01); G06F 19/00 (2006.01) | ||
| U.S. Cl. 463—29 [463/16; 463/22; 463/42] | 74 Claims |

| 1. A method of facilitating electronic game play, comprising:
receiving, by a game server, a selection of a game and an encoded player number from a player, the encoded player number associated
with a random component of the selected game;
generating, by a game server, a game server random number;
transmitting the game server random number to the player;
receiving, by a game server, a decoding key from the player;
decoding the encoded player number with the decoding key to determine a player number; and
generating, by a game server, a result value corresponding to the random component of the selected game, the result value
based on the player number and the game server random number.
|