| US 7,513,505 B2 | ||
| System and method for identifying payouts in gaming systems | ||
| Bradley Berman, Minnetonka, Minn. (US); Chad Shapiro, Plymouth, Minn. (US); and Jason Malkovich, Chaska, Minn. (US) | ||
| Assigned to King Show Games, Inc., Minnetonka, Minn. (US) | ||
| Filed on Nov. 09, 2004, as Appl. No. 10/985,332. | ||
| Claims priority of provisional application 60/519071, filed on Nov. 09, 2003. | ||
| Prior Publication US 2005/0119041 A1, Jun. 02, 2005 | ||
| Int. Cl. A63F 9/00 (2006.01) | ||
| U.S. Cl. 273—447 [273/448; 273/355; 463/7] | 22 Claims |

| 16. A gaming apparatus for presenting gaming payouts in connection with a gaming activity, the gaming apparatus comprising:
a container to hold a plurality of perceivably selectable items;
a moveable retrieval device;
a moveable platform to hold a plurality of actually selectable items;
a processor configured to position the moveable retrieval device towards at least one of the plurality of perceivably selectable
items, to move the moveable platform of actually selectable items corresponding to one or more changes of position of the
moveable retrieval device to a position proximate where the moveable retrieval device will appear to retrieve the at least
one of the plurality of perceivably selectable items, to cause the moveable retrieval device to retrieve at least one of the
actually selectable items, and to provide a payout award based on the retrieved actually selectable item.
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