US 7,492,915 B2
Dynamic sound source and listener position based audio rendering
Steven R. Jahnke, Tokyo (Japan)
Assigned to Texas Instruments Incorporated, Dallas, Tex. (US)
Filed on Feb. 13, 2004, as Appl. No. 10/779,047.
Prior Publication US 2005/0179701 A1, Aug. 18, 2005
Int. Cl. H04B 1/00 (2006.01)
U.S. Cl. 381—119  [381/306; 345/473] 5 Claims
OG exemplary drawing
 
1. A method of sound processing to be used in systems utilizing computer generated graphics objects comprising the steps of:
defining plural sound sources, each sound source attached to a computer generated graphics object;
determining relative position between each computer generated graphics object with an attached sound source and a listener position including
defining the location of each computer generated graphics object with an attached sound source in (X,Y) coordinates;
normalizing the defined locations (X,Y) coordinates to the listener position as coordinate origin;
converting the normalized defined locations from (X,Y)
coordinates to polar coordinates;
mixing the sound sources into channels of multi-channel sound dependent upon relative position;
detecting changes in the relative position between each computer generated graphics object with an attached sound source and the listener position; and
re-mixing the sound source into channels of multi-channel sound dependent upon the detected changes in relative position.