PRESENTATION BY ROB LIPPINCOTT INTERACTIVE MULTIMEDIA ASSOCIATION MR. LIPPINCOTT;: Good morning, Mr. Commissioner, members of the panel, ladies and gentlemen. My name is Rob Lippincott. I'm Vice President for Content at Ziff/Davis Interactive, which is an on-line information services provider and multimedia publisher. I also serve as Executive Vice President of the Interactive Multimedia Association. The Association's General Counsel, Brian Kahen, who also directs our intellectual property project is here with me today to answer any questions you may have. As a traditional magazine and newsletter publisher, Ziff/Davis has built a business on the value added by the work of editors and writers doing research, selecting, highlighting, linking information, by aggregating rights, by creating original material, and by expressing the opinions which they believe will influence the market, change the flow of business or touch human souls. As multimedia information publishers we have come to view interactivity as perhaps the fundamental principle of the new media. It is how editors and developers use computers to speak to people. It's how people use computers to get the information they need, and it's how people speak to other people through computers. It's how communities grow and how markets are formed, perhaps most importantly. Interactivity, per se, cannot be considered a patentable process. It's how we communicate. It's this perspective that I find shared by the majority of my fellow IMA members and from which I offer the following testimony on their behalf. The IMA, the Interactive Multimedia Association, is a U.S. based trade association with more than 280 member companies and organizations, representing all of the areas of the multimedia industry. Its mission is to promote the development of interactive multimedia applications and to reduce existing barriers to the widespread use of multimedia technology. Multimedia draws on traditional content industries -- movies, television and music, as well as traditional publishing -- which have been and which promise to be powerful export industries for the United States. These are creative industries which function very effectively and comfortably to date, largely dependent on the copyright law for intellectual property protection. And as my colleague Tom Lopez testified in San Jose, a number of the creative people in our emerging industry feel rather threatened by abstract process patents which they believe give patentees leverage over content developers and publishers. Our concern is not software patents in general, but patents which constrain and control human expression and the flow of information. Under the European patent convention, patents are not granted for "schemes, rules and methods for performing mental acts, playing games or doing business, programs for computers or presentations of information." While we have similar judicially created exceptions in our law, in certain instances they have been eroded if not eliminated. The result is that we have a patent system that has in certain instances stretched the system beyond its resources and capabilities some might argue, to in fact regulate those abstract functions. From the perspective of a number of our members, our multimedia developers and producers, the patent system is a one-size-fits-all system for creating property rights that is indifferent to its impact on the industries it seeks to regulate, directly or indirectly. Software is treated in much the same way as chemical compounds, but it has persistent problems in the examination process. Broad patents, especially patents that preempt functions that cannot be designed around, should not be granted without an extraordinary level of quality control, preferably in the form of peer review, much as has been spoken of earlier today. Whatever the practical limitations on the knowledge and expertise of examiners, they ought to be able to identify such broad claims and route the applications accordingly. Broad patents are inherently regulatory in nature. It is imperative that the claims be precise and that the examination be thorough. Such patents must be widely acknowledged and respected within the field and the industries that they affect. Pre-grant publication for both broad and narrow patents is an absolute necessity in the software area because the patent database is so limited. In Europe and Japan and virtually everywhere else in the world patent applications are published before the patent is granted. Many of the patents that trouble the multimedia industry because of their breadth would never stand up to pre-grant publication. In 1966 the President's Commission on the Patent System recommended against granting patents for computer programs for practical reasons. "The Patent Office now cannot examine applications for programs because of the lack of a classification scheme and the requisite search files. Even if these are available, reliable searches would not be feasible or economic because of the tremendous volume of prior art being generated." Twenty-eight years later, and a significant twenty-eight years in our industry, the situation remains largely the same because the search files have never been completely developed and the volume of prior art has naturally grown exponentially. However, the U.S. PTO began to grant patents on software processes liberally without addressing the practical problems. Pre-grant publication is an alternative, which could in due course elicit sufficient prior art to make such a database feasible. Furthermore, we have the beginnings of an information infrastructure that can make pre-grant publication inexpensive and effective. The patent system should be an integral part of this infrastructure. The problems with subject matter and those of examination tend to go hand-in-hand. While we applaud the fact that last month the PTO finally began hiring examiners with degrees in computer science, this didn't happen until 12 years after the PTO liberalized its policy on software. With the PTO granting patents on multimedia designs, business methods and educational methods by rights it should admit MBAs and Masters in instruction design as patent examiners. Given past experience, we would not expect this to happen any time soon. But the notion suggested in question two that an examiner trained in electrical engineering can deduce the level of ordinary skill in these arts from reading a few journals and patents is clearly insupportable. The relevant art or arts should be identified by the applicant. The examiner should be identified with a cited art and their final signature should, in fact, affirm that they are skilled in those arts. There are a number of other considerations we don't have time to note here, but will do so in writing. We will do so with the understanding that other industries may feel differently about the operation of the patent system. Other industries may feel the opportunity to maintain trade secret protection outweighs the need for a better examination process. We respect their views because we feel that the system should be tailored to promote innovation, not simply to validate preconceived rights through the threat of exorbitantly expensive lawsuits. As the Commissioner has suggested in San Jose, there is a dearth of economic analysis of the patent system, but there are costs that are real, and for multimedia designers, frightening. Stanford Professor John Barton estimates the average cost of patent litigation at $500,000 per claim per side. The cost of insurance against an inadvertent patent infringement is a minimum of $50,000 per multimedia product with a $50,000 deductible. That's a marketplace measure of the tax that the patent system places on our industry. This figure is likely to be five or ten times the cost of conventional errors and omissions insurance which covers most other liabilities. This figure functions as one benchmark that multimedia developers will look to to gauge the Patent and Trademark Office and the administration and their efforts to protect the expression in the multimedia age. We look forward to working with the Patent and Trademark Office to perfect the process that we must support as an industry. Thank you, Mr. Commissioner and members of the panel, for this opportunity to express the concerns of multimedia developers and publishers. COMMISSIONER LEHMAN;: Thank you very much, Mr. Lippincott. We appreciate your comments. They were so thorough that I don't have any questions. You answered all of them. MR. LIPPINCOTT;: All right. COMMISSIONER LEHMAN;: Next, I'd like to ask Mr. Robert Yoches from Finnegan, Henderson, Farabow, Garrett & Dunner to come forward.Back to the index of speakers for Arlington
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