| Subclass |
| Title |
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ClassTitle
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AMUSEMENT DEVICES: GAMES
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| 1 | ![[Patents]](../gifs/ps.gif) | INCLUDING MEANS FOR PROCESSING ELECTRONIC DATA (E.G., COMPUTER/VIDEO GAME, ETC.) |
| 2 | ![[Patents]](../gifs/ps.gif) | . In a game including a simulated projectile (e.g., bullet, missile, ball, puck, etc.) |
| 3 | ![[Patents]](../gifs/ps.gif) | . . Paddle-type game (e.g., pinball, tennis, baseball, golf, hockey, etc.) |
| 4 | ![[Patents]](../gifs/ps.gif) | . . Simulated court game or athletic event (e.g., soccer, basketball, etc.) |
| 5 | ![[Patents]](../gifs/ps.gif) | . . Simulated projector with diverse interactive target |
| 6 | ![[Patents]](../gifs/ps.gif) | . In a race game |
| 7 | ![[Patents]](../gifs/ps.gif) | . In a game requiring an element of a participant`s physical skill or ability (e.g., hand-eye coordination, reflex, etc.) |
| 8 | ![[Patents]](../gifs/ps.gif) | . . Martial-art type (e.g., boxing, fencing, wrestling, etc.) |
| 9 | ![[Patents]](../gifs/ps.gif) | . In a game requiring strategy or problem solving by a participant (e.g., problem eliciting response, puzzle, etc.) |
| 10 | ![[Patents]](../gifs/ps.gif) | . . With chance element or event (e.g., backgammon, Scrabble, etc.) |
| 11 | ![[Patents]](../gifs/ps.gif) | . . . Card- or tile-type (e.g., bridge, dominoes, etc.) |
| 12 | ![[Patents]](../gifs/ps.gif) | . . . . Ultimate outcome dependant upon summation of plural card or tile values (e.g., blackjack, etc.) |
| 13 | ![[Patents]](../gifs/ps.gif) | . . . . Ultimate outcome dependant upon relative odds of a card or tile combination (e.g., poker, etc.) |
| 14 | ![[Patents]](../gifs/ps.gif) | . . Chess- or checker-type |
| 15 | ![[Patents]](../gifs/ps.gif) | . . Geometric maze |
| 16 | ![[Patents]](../gifs/ps.gif) | . In a chance application |
| 17 | ![[Patents]](../gifs/ps.gif) | . . Lot match or lot combination (e.g., roulette, lottery, etc.) |
| 18 | ![[Patents]](../gifs/ps.gif) | . . . Plural lots (e.g., keno, etc.) |
| 19 | ![[Patents]](../gifs/ps.gif) | . . . . Plural matches create pattern (e.g., bingo, etc.) |
| 20 | ![[Patents]](../gifs/ps.gif) | . . . . Lot-to-lot combination (e.g., slot machine, etc.) |
| 21 | ![[Patents]](../gifs/ps.gif) | . . . . . Having means to alter combination probability |
| 22 | ![[Patents]](../gifs/ps.gif) | . . Lot generator (e.g., card distribution, simulated dice, random number generator, etc.) |
| 23 | ![[Patents]](../gifs/ps.gif) | . Skill level adjustment (e.g., speed change, complexity, etc.) |
| 24 | ![[Patents]](../gifs/ps.gif) | . Suspension or restoration (e.g., power failure resumption, etc.) |
| 25 | ![[Patents]](../gifs/ps.gif) | . Credit/debit monitoring or manipulation (e.g., game entry, betting, prize level, etc.) |
| 26 | ![[Patents]](../gifs/ps.gif) | . . Pool amount (e.g., jackpot, etc.) |
| 27 | ![[Patents]](../gifs/ps.gif) | . . . Pool carryover (e.g., progressive jackpot, etc.) |
| 28 | ![[Patents]](../gifs/ps.gif) | . . . Parimutuel pool |
| 29 | ![[Patents]](../gifs/ps.gif) | . Access or authorization (e.g., game selection, security, etc.) |
| 30 | ![[Patents]](../gifs/ps.gif) | . Perceptible output or display (e.g., tactile, etc.) |
| 31 | ![[Patents]](../gifs/ps.gif) | . . Visual (e.g., enhanced graphics, etc.) |
| 32 | ![[Patents]](../gifs/ps.gif) | . . . Three-dimensional characterization |
| 33 | ![[Patents]](../gifs/ps.gif) | . . . . Object priority or perspective |
| 34 | ![[Patents]](../gifs/ps.gif) | . . . Image projection |
| 35 | ![[Patents]](../gifs/ps.gif) | . . Audible |
| 36 | ![[Patents]](../gifs/ps.gif) | . Player-actuated control structure (e.g., brain-wave or body signal, bar-code wand, foot pedal, etc.) |
| 37 | ![[Patents]](../gifs/ps.gif) | . . Hand manipulated (e.g., keyboard, mouse, touch panel, etc.) |
| 38 | ![[Patents]](../gifs/ps.gif) | . . . Pivotally-translatable handle (e.g., joystick, etc.) |
| 39 | ![[Patents]](../gifs/ps.gif) | . . Wireless signal |
| 40 | ![[Patents]](../gifs/ps.gif) | . With communication link (e.g., television broadcast, etc.) |
| 41 | ![[Patents]](../gifs/ps.gif) | . . Telephonic (e.g., modem, etc.) |
| 42 | ![[Patents]](../gifs/ps.gif) | . . Network type (e.g., computer network, etc.) |
| 43 | ![[Patents]](../gifs/ps.gif) | . Data storage or retrieval (e.g., memory, video tape, etc.) |
| 44 | ![[Patents]](../gifs/ps.gif) | . . Cartridge |
| 45 | ![[Patents]](../gifs/ps.gif) | . . Cartridge adaptor |
| 46 | ![[Patents]](../gifs/ps.gif) | . Housing |
| 47 | ![[Patents]](../gifs/ps.gif) | . Accessory |
| 47.1 | ![[Patents]](../gifs/ps.gif) | FENCING |
| 47.2 | ![[Patents]](../gifs/ps.gif) | STRIKING WEAPON |
| 47.3 | ![[Patents]](../gifs/ps.gif) | . Having electric shock feature |
| 47.4 | ![[Patents]](../gifs/ps.gif) | . Combined with antigrasping device or diverse art device (e.g., with light, knife, etc.) |
| 47.5 | ![[Patents]](../gifs/ps.gif) | . Having similar striking members flexibly tethered together |
| 47.6 | ![[Patents]](../gifs/ps.gif) | . Cross-handle type |
| 47.7 | ![[Patents]](../gifs/ps.gif) | . Telescopic |
| 48 | ![[Patents]](../gifs/ps.gif) | COMBINED WITH OR CONVERTIBLE TO EXTERNAL ART DEVICE OR FUNCTION |
| 49 | ![[Patents]](../gifs/ps.gif) | SIMULATED-PROJECTILE GAME, TARGET THEREFOR, OR ACCESSORY |
| 50 | ![[Patents]](../gifs/ps.gif) | . Plural simulated projectors (e.g., tennis, shoot-out, dual, etc.) |
| 51 | ![[Patents]](../gifs/ps.gif) | . Electromagnetic ray simulates projectile or its path, or utilized for coincidence detection (e.g., light-ray gun, infrared aim detector, etc.) |
| 52 | ![[Patents]](../gifs/ps.gif) | . . Having active target (e.g., moving target, "hit" responsive, etc.) |
| 53 | ![[Patents]](../gifs/ps.gif) | . Coindence detection or indication means (e.g., aim detector, "hit" -indicator, etc.) |
| 54 | ![[Patents]](../gifs/ps.gif) | . . Having target or subtarget marker |
| 55 | ![[Patents]](../gifs/ps.gif) | . . . Perforator |
| 56 | ![[Patents]](../gifs/ps.gif) | . . Having target deflector (e.g., "hit" indication) |
| 57 | ![[Patents]](../gifs/ps.gif) | . . Coincidence detection via electrical contacts |
| 58 | ![[Patents]](../gifs/ps.gif) | PROPELLED RACING |
| 59 | ![[Patents]](../gifs/ps.gif) | . Having contest condition indicator (e.g., lap counter, timer, start indicator, etc.) |
| 60 | ![[Patents]](../gifs/ps.gif) | . . Winner or finish order |
| 61 | ![[Patents]](../gifs/ps.gif) | . Magnetically propelled object |
| 62 | ![[Patents]](../gifs/ps.gif) | . Electrically self-propelled object |
| 63 | ![[Patents]](../gifs/ps.gif) | . . Having means to alter lateral position of object (e.g., steerable car, lane changer, etc.) |
| 64 | ![[Patents]](../gifs/ps.gif) | . Object propelled by impact, projection, or reaction force (e.g., spring, fluid jet, wind, etc.) |
| 65 | ![[Patents]](../gifs/ps.gif) | . Object propelled along reciprocating or vibrating surface |
| 66 | ![[Patents]](../gifs/ps.gif) | . Object pulled by reelable cord |
| 67 | ![[Patents]](../gifs/ps.gif) | . Object propelled by rotatable arm or disk |
| 68 | ![[Patents]](../gifs/ps.gif) | . Object propelled by endless loop |
| 69 | ![[Patents]](../gifs/ps.gif) | . Gravity propelled object |