PATENTS   
Patents > Guidance, Tools, and Manuals >> Classification >>> Class Definition
    Class Numbers & Titles   | Class Numbers Only   | USPC Index   | International   | HELP  
You are viewing a Class definition.

 [Search a list of Patent Appplications for class D21]   CLASS D21,GAMES, TOYS, AND SPORTS EQUIPMENT
Click here for a printable version of this file

SECTION I - CLASS DEFINITION

This class provides for design patents claiming ornamental designs for:

1. Game or gambling article

2. Toy

3. Exercise equipment

4. Sports equipment

5. Amusement, playground, equipment or entertainment article not elsewhere specified

6. Tent

(1) Note. Design patents in this class are classified by what is claimed and shown in full lines only. Broken, hatched or stippled lines, which may be included in design patent drawings, are considered as environment only.

SECTION II - REFERENCES TO OTHER CLASSES

SEE OR SEARCH CLASS:

D2Apparel and Haberdashery,   for doll apparel or costume; subclass 719 for sleeping bag; subclass 904 for ski or skate type boot.
D3Travel Goods, Personal Belongings and Storage or Carrying Articles,   subclasses 213 through 214for doll carrier; subclasses 221-225 for belt-attached ball holder or sport article; subclasses 232-241 for purse; subclasses 247-253 for wallet or lotto card holder; subclasses 254-262 for case or carrying bag for sport article; subclasses 255 for golf bag; subclasses 257-258 for sports ball storage or carrying case.
D6Furnishings,   for children s furniture; subclasses 396 through 490for desk for score keeping; subclass 552 for rack for sport article or equipment storage rack.
D10Measuring, Testing or Signaling Instruments,   subclass 83 for strength-measuring device; subclass 46.1 for lap counter or scorekeeper or indicator; subclass 70 for range finder; subclass 119 for whistle; subclass 120 for horn.
D11Jewelry, Symbolic Insignia and Ornaments,   subclasses 111 through 120for artificial plants; subclasses 131-164 for sculpture; subclass 141 for sculpture-type mobile; subclass 184 for confetti.
D12Transportation,   for motor propelled vehicle; subclasses 6 through 11for sleigh or sled; subclass 16 for golf cart; subclasses 107-127 for pedal operated two or three wheeled vehicle; subclasses 112-113 for tricycle; subclasses 175-177 for steering wheel; subclass 178 for handlebar; subclasses 204-213 for wheel; subclass 307 for motorized swim board or surfboard; subclasses 500-603 for tire and tire tread.
D13Equipment for Production, Distribution, or Transformation of Energy,   subclass 183 for magnet.
D14Recording, Communication or Information Retrieval Equipment,   subclass 114 for video game memory cartridge; subclass 117.2 for trackball; subclass 117.4 for joystick; subclass 117.8 for computer keypad type controller; subclass 124 for virtual reality equipment.
D16Photography and Optical Equipment,   subclass 130 for periscope; subclasses 303 and 311-312 for swimming goggles.
D17Musical Instruments,   subclass 24 for music box.
D18Printing and Office Machinery,   subclass 6 for abacus.
D19Office Supplies; Artist s and Teachers Materials,   subclass 1 for crossword puzzle; subclasses 35-51 for drawing instrument or device; subclasses 41-51 for lotto marker or dauber; subclass 61 for terrestrial or extra terrestrial model.
D20Sales and Advertising Equipment,   subclasses 31 through 33for mannequin.
D22Arms, Pyrotechnics, Hunting and Fishing Equipment,   subclass 106 for sling shot; subclass 107 for archery type bow; subclass 112 for pyrotechnic article; subclass 113 for archery or firing range type target; subclass 116 for aerial disc launcher.
D24Medical and Laboratory Equipment,   subclasses 110.1 through 110.4for swimming facemask; subclass 110.2-110.3 for scuba mask; subclass 110.5 for snorkel.
D25Building Units and Construction Elements,   subclass 2 for swimming pool; subclasses 56-57 for canopy or awning; subclasses 113-118 for construction or brick type block.
D26Lighting,   subclasses 37 through 50for flashlight or lantern.
D29Equipment for Safety,   Protection and Rescue subclass 111 for catcher s mask; subclass 115 for baseball glove; subclass 118 for baseball type catcher s mitt.
D30Animal Husbandry,   subclasses 147 through 148for horseshoe; subclass 160 for animal specific exerciser or toy.
D32Washing, Cleaning or Drying Machines,   subclasses 46 through 49for lotto scraper.
D34Material or Article Handling Equipment,   subclass 15 for golf bag type cart.
D99Miscellaneous,   subclasses 34 through 42for bank or coin box or coin holder.

SUBCLASSES

[List of Patents for class D21 subclass 300]    300GAME OR GAMBLING ARTICLE:
 This subclass is indented under the class definition.  Design for a form of play intended to amuse several players interacting with one another or to risk or chance monitory reward.

SEE OR SEARCH THIS CLASS, SUBCLASS:

437,for boomerang.
443through 444, for aerial toy frisbie type.
698through 810, for sports equipment.
760through 770, for skate, ski, or skimming device.
782through 784, for billiards or pool equipment.
791through 792, for golf training equipment.
811through 833, for amusement or playground equipment.
813,for fortune telling device.
900,for cross-reference collection of backgammon games and gameboards.

SEE OR SEARCH CLASS:

D3Travel Goods, Personal Belongings and Storage or Carrying Articles,   subclasses 247 through 253for wallet or lotto card holder.
D6Furnishings,   subclasses 396 through 490for desk for scorekeeping.
D10Measuring, Testing or Signaling Instruments,   subclass 83 for strength-measuring device; subclass 46.1 for lap counter or scorekeeper or indicator; subclass 119 for whistle; subclass 120 for horn.
D11Jewelry, Symbolic Insignia and Ornaments,   subclass 184 for confetti.
D14Recording, Communication or Information Retrieval Equipment,   subclass 114 for video game memory cartridge; subclass 117.2 for trackball; subclass 117.4 for joystick; subclass 117.8 for computer keypad type controller; subclass 124 for virtual reality equipment.
D19Office Supplies; Artist s and Teachers Materials,   subclasses 41 through 51for lotto marker or dauber; subclass 61 for terrestrial or extra terrestrial model.
D30Animal Husbandry,   subclasses 147 through 148for horseshoe.
D32Washing, Cleaning or Drying Machines,   subclasses 46 through 49for lotto scraper.
  
[List of Patents for class D21 subclass 301]    301Aerial projectile:
 This subclass is indented under subclass 300.  Design for game wherein an object is thrown, propelled, launched, or fired in flight toward a target.

SEE OR SEARCH THIS CLASS, SUBCLASS:

387,for dart or horseshoe.
437,for boomerang.
443through 444, for aerial disk (e.g., frisbie type).
457,for hoop or hoop roller.
707through 714, for sport type ball or projectile.
  
[List of Patents for class D21 subclass 302]    302Target:
 This subclass is indented under subclass 301.  Design for game that includes an object or mark that player attempts to strike or hit.
  
[List of Patents for class D21 subclass 303]    303Aperture or pocket:
 This subclass is indented under subclass 302.  Design that includes an opening or pouch type compartment.
  
[List of Patents for class D21 subclass 304]    304Peg or hook:
 This subclass is indented under subclass 302.  Design that includes short, projecting, angled, bent, or curved member for catching or holding a projectile.

SEE OR SEARCH CLASS:

D8Tools and Hardware,   subclasses 367 through 372for hook or eye.
  
[List of Patents for class D21 subclass 305]    305Including net:
 This subclass is indented under subclass 302.  Design that includes a filament-type, openwork material.

SEE OR SEARCH THIS CLASS, SUBCLASS:

699through 705, for sports-type goal such as a basketball hoop or hockey net.
  
[List of Patents for class D21 subclass 306]    306Marksman type:
 This subclass is indented under subclass 302.  Design for use with an actual or simulated weapon.

SEE OR SEARCH CLASS:

D22Arms, Pyrotechnics, Hunting and Fishing Equipment,   subclass 113 for clay pigeon; subclass 132 for gun sight.
  
[List of Patents for class D21 subclass 307]    307Dart board:
 This subclass is indented under subclass 302.  Design for holding or receiving dart-type projectile.

SEE OR SEARCH THIS CLASS, SUBCLASS:

387,for dart.
  
[List of Patents for class D21 subclass 308]    308Circular:
 This subclass is indented under subclass 307.  Design with a round perimeter.
  
[List of Patents for class D21 subclass 309]    309Including tether:
 This subclass is indented under subclass 302.  Design includes a cord member that may attach to a game piece.

SEE OR SEARCH THIS CLASS, SUBCLASS:

465through 466, for toys that include a tether member.
  
[List of Patents for class D21 subclass 310]    310Vertical fall:
 This subclass is indented under subclass 300.  Design for game wherein projectile drops or plunges down.
  
[List of Patents for class D21 subclass 311]    311Fluid filled:
 This subclass is indented under subclass 310.  Design for game wherein the projectile drops or falls vertically through a liquid.
  
[List of Patents for class D21 subclass 312]    312Surface projectile type:
 This subclass is indented under subclass 300.  Design for game wherein a propelled game piece remains in contact with the game surface.

SEE OR SEARCH THIS CLASS, SUBCLASS:

334through 369, for gameboard.
456,for handheld whirling track.
564,for vehicle track or marble runway.
783through 784, for billiard table.
  
[List of Patents for class D21 subclass 313]    313Simulative:
 This subclass is indented under subclass 312.  Design that includes an ornamental feature or features that show the ornamental appearance of another article either as applied ornamentation or form.
(1) Note. The search for a toy game that simulates the appearance of another object should also include the appropriate design class and subclass(es) for the actual object
  
[List of Patents for class D21 subclass 314]    314Sport:
 This subclass is indented under subclass 313.  Design wherein the simulative feature is directed to an athletic activity or skill that is governed by a set of rules.

SEE OR SEARCH THIS CLASS, SUBCLASS:

799.2,for ping-pong or table tennis.
  
[List of Patents for class D21 subclass 315]    315Baseball:
 This subclass is indented under subclass 314.  Design wherein the simulative feature is directed to team game where a ball is hit with a bat and players run a course of four bases laid out in a diamond pattern in order to score.
  
[List of Patents for class D21 subclass 316]    316Billiards:
 This subclass is indented under subclass 314.  Design wherein the simulative feature is directed to sport of pool or game played with cue sticks and balls on a cloth-covered table or surface.

SEE OR SEARCH THIS CLASS, SUBCLASS:

783through 784, for billiard table.
  
[List of Patents for class D21 subclass 317]    317Bowling:
 This subclass is indented under subclass 314.  Design wherein the simulative feature is directed to sport of ten pins, duckpins, or nine pins wherein a ball is rolled down an alley in order to knock down a triangular group of ten pins.

SEE OR SEARCH THIS CLASS, SUBCLASS:

785through 786, for sport-type bowling equipment.
  
[List of Patents for class D21 subclass 318]    318Hockey, football, or soccer:
 This subclass is indented under subclass 314.  Design wherein the simulative feature is directed to a field game wherein players transport a puck or ball projectile toward a net-type target or goal.

SEE OR SEARCH THIS CLASS, SUBCLASS:

357,for gameboard with football or soccer-type ornamentation.
705,for hockey or soccer goal.
710,for hockey puck.
712,for football.
726,for hockey stick.
788,for football-type training equipment.
  
[List of Patents for class D21 subclass 319]    319Golf:
 This subclass is indented under subclass 314.  Design wherein the simulative feature is directed to game wherein a spherical projectile is stuck with a club toward a cuplike target or marker.

SEE OR SEARCH THIS CLASS, SUBCLASS:

358,for gameboard with golf type ornamentation.
708through 709, for golf ball.
717through 719, for golf tee.
733through 752, for golf club
789through 795, for golf accessory, tool, or training aid.
  
[List of Patents for class D21 subclass 320]    320Racing:
 This subclass is indented under subclass 314.  Design wherein the simulative feature is directed to a sport where opponents transverse a course with great speed.

SEE OR SEARCH THIS CLASS, SUBCLASS:

359,for gameboard with racing-type ornamentation.
  
[List of Patents for class D21 subclass 321]    321Shuffleboard:
 This subclass is indented under subclass 314.  Design wherein the simulative feature is directed to game wherein a projectile is pushed with a stick across target upon a slick surface.
  
[List of Patents for class D21 subclass 322]    322Incline:
 This subclass is indented under subclass 312.  Design wherein the game surface is canted or slants.
  
[List of Patents for class D21 subclass 323]    323Including flipper or bumper:
 This subclass is indented under subclass 322.  Design wherein the inclined game surface includes rotating or pivoting member or members to direct a moving projectile.
  
[List of Patents for class D21 subclass 324]    324Electronic type:
 This subclass is indented under subclass 300.  Design that is operated electrically.
(1) Note. Includes housing.
(2) Note. Includes battery-operated type.

SEE OR SEARCH CLASS:

D14Recording, Communication or Information Retrieval Equipment,   subclass 114 for video game memory cartridge; subclass 117.2 for track ball; subclass 117.4 for joystick; subclass 117.8 for computer keypad-type controller; subclass 124 for virtual reality equipment.
  
[List of Patents for class D21 subclass 325]    325Arcade type:
 This subclass is indented under subclass 324.  Design for freestanding game usually found in a special amusement area or park.
  
[List of Patents for class D21 subclass 326]    326Provision for seated player:
 This subclass is indented under subclass 325.  Design that includes a bench or seat.
  
[List of Patents for class D21 subclass 327]    327Provision for plural player:
 This subclass is indented under subclass 325.  Design that includes more than one set of controls for participants.
  
[List of Patents for class D21 subclass 328]    328Sport specific:
 This subclass is indented under subclass 324.  Design that is directed to a specific athletic activity or skill that is governed by a set of rules.
(1) Note. An example of design in this subclass would be an electronic arcade game that is a representation of baseball, football, golf, or another athletic game.
  
[List of Patents for class D21 subclass 329]    329Including screen:
 This subclass is indented under subclass 324.  Design that includes a slick electronic display surface.
  
[List of Patents for class D21 subclass 330]    330Folding type:
 This subclass is indented under subclass 329.  Design that includes a provision for physical adjustment of the screen position.
(1) Note. The folding provision may be for storage.
  
[List of Patents for class D21 subclass 331]    331Including multidirectional switch or switch arrangement:
 This subclass is indented under subclass 329.  Design that includes a pivot type control button or an arrangement of control button members in close proximity to one another so as to provide access with only a slight movement of the engaging finger.
  
[List of Patents for class D21 subclass 332]    332Console (e.g., provision for cartridge or monitor attachable):
 This subclass is indented under subclass 324.  Design for central control member that includes provision for a game cartridge or monitor attachment.

SEE OR SEARCH CLASS:

D14Recording, Communication or Information Retrieval Equipment,   subclasses 435 and 436 for video game memory cartridge; subclass 372 for virtual reality equipment.
  
[List of Patents for class D21 subclass 333]    333Element or attachment:
 This subclass is indented under subclass 324.  Design through 332 that is a part or accessory-type member.
  
[List of Patents for class D21 subclass 334]    334Board or surface:
 This subclass is indented under subclass 300.  Design for a defined or specific game playing area.

SEE OR SEARCH THIS CLASS, SUBCLASS:

813,for fortune telling, horoscope or ouija board.
900,for backgammon game or gameboard cross-reference art collection.
  
[List of Patents for class D21 subclass 335]    335Folding:
 This subclass is indented under subclass 334.  Design that includes a provision for bending or physical adjustment.
(1) Note. The folding provision may be for storage.
  
[List of Patents for class D21 subclass 336]    336Stepped, tiered, or vertical orientation:
 This subclass is indented under subclass 334.  Design that is configured to provide plural play areas arranged in upright positions or on different levels.
  
[List of Patents for class D21 subclass 337]    337Vertical:
 This subclass is indented under subclass 336.  Design wherein play surface is arranged in an upright position.
  
[List of Patents for class D21 subclass 338]    338Playing surface completely surrounded by lip or wall:
 This subclass is indented under subclass 334.  Design wherein the game area includes a raised perimeter member.
(1) Note. Includes marble, maze-type game.
  
[List of Patents for class D21 subclass 339]    339Simulative of sport:
 This subclass is indented under subclass 338.  Design that includes an ornamental feature or features that show the ornamental appearance of an athletic activity or skill applied ornamentation or form.
  
[List of Patents for class D21 subclass 340]    340Including labyrinth or maze:
 This subclass is indented under subclass 338.  Design that includes a complicated network of paths.
  
[List of Patents for class D21 subclass 341]    341Including pocket or recess for game piece:
 This subclass is indented under subclass 338.  Design that includes a pouch-type holder or depression for capture of marker.
  
[List of Patents for class D21 subclass 342]    342Pocket or recess for capture of game piece:
 This subclass is indented under subclass 334.  Design that includes a pouch-type holder or depression for capture of marker.
  
[List of Patents for class D21 subclass 343]    343Cribbage type:
 This subclass is indented under subclass 342.  Design for a small game surface with depressions or holes arranged in rows that is used to keep score in a card game.
  
[List of Patents for class D21 subclass 344]    344Tic-tac-toe type:
 This subclass is indented under subclass 342.  Design for game surface that includes nine or more depressions or holes and provides for linear game piece alignment.
  
[List of Patents for class D21 subclass 345]    345Symmetrical:
 This subclass is indented under subclass 342.  Design that includes an even balanced arrangement of pockets or recesses on both sides where one side is the mirror image of the other.
  
[List of Patents for class D21 subclass 346]    346Bilateral:
 This subclass is indented under subclass 345.  Design that includes a symmetrical arrangement of pockets or recesses on two axis.
  
[List of Patents for class D21 subclass 347]    347Combined with chance-determining device:
 This subclass is indented under subclass 334.  Design that includes a integral device to determine the number of player moves.
(1) Note. A chance-determining device may be a spinner, enclosed die, or similar device.

SEE OR SEARCH THIS CLASS, SUBCLASS:

369through 384, for chance-determining device.
814,for fortune telling, horoscope, or ouija board.
  
[List of Patents for class D21 subclass 348]    348Checkerboard type:
 This subclass is indented under subclass 334.  Design that includes an alternating pattern of open and solid areas.

SEE OR SEARCH THIS CLASS, SUBCLASS:

336,for checkerboard with a stepped, tiered, or vertical orientation.
900,for backgammon game or gameboard cross-reference art collection.
  
[List of Patents for class D21 subclass 349]    349Rectangular or square perimeter:
 This subclass is indented under subclass 348.  Design that includes four flat sides and 90-degree corners.

SEE OR SEARCH THIS CLASS, SUBCLASS:

337,for checkerboard with a stepped, tiered, or vertical orientation.
901,for backgammon game or gameboard cross-reference art collection.
  
[List of Patents for class D21 subclass 350]    350Simulative:
 This subclass is indented under subclass 334.  Design that includes an ornamental feature or features that show the ornamental appearance of another article either as applied ornamentation or form.
  
[List of Patents for class D21 subclass 351]    351Map (e.g., distinct geographical feature, trail, or fantasy type):
 This subclass is indented under subclass 350.  Design wherein the simulative feature is representation of a geographic feature or area.
(1) Note. The simulative feature may be a map depicting a distinct geographical feature, trail, or fantasy-type ornamentation.
  
[List of Patents for class D21 subclass 352]    352Outer space:
 This subclass is indented under subclass 351.  Design wherein the simulative feature is a map or representation of the universe beyond the earths atmosphere.
  
[List of Patents for class D21 subclass 353]    353Musical indica:
 This subclass is indented under subclass 350.  Design wherein the simulative feature is symbol used in music.
  
[List of Patents for class D21 subclass 354]    354Playing card suit or dice motif:
 This subclass is indented under subclass 350.  Design wherein the simulative feature is a playing card such as diamond, heart, spade, or club, or die motif.
  
[List of Patents for class D21 subclass 355]    355Sport or playing field:
 This subclass is indented under subclass 350.  Design wherein the simulative feature is an athletic activity or a representation of an athletic play area.
  
[List of Patents for class D21 subclass 356]    356Baseball:
 This subclass is indented under subclass 355.  Design wherein the simulative feature is directed to team game where a ball is hit with a bat and players run to four bases to score.
  
[List of Patents for class D21 subclass 357]    357Football or soccer:
 This subclass is indented under subclass 355.  Design wherein the simulative feature is directed to game wherein players run on a field to transport a projectile to a net-type target or goals.
  
[List of Patents for class D21 subclass 358]    358Golf:
 This subclass is indented under subclass 355.  Design wherein the simulative feature is directed to game wherein a spherical projectile is stuck with a club toward a cuplike target or marker.
  
[List of Patents for class D21 subclass 359]    359Racing:
 This subclass is indented under subclass 355.  Design wherein the simulative feature is directed to a course over which participant s speed to win.
  
[List of Patents for class D21 subclass 360]    360Animate:
 This subclass is indented under subclass 350.  Design wherein the simulative feature is directed to an animal figure.
  
[List of Patents for class D21 subclass 361]    361Humanoid:
 This subclass is indented under subclass 360.  Design wherein the simulative feature is for a human-type figure.
(1) Note. Includes any portion of the human figure, such as a head, hand, heart, etc.
  
[List of Patents for class D21 subclass 362]    362Circular perimeter:
 This subclass is indented under subclass 334.  Design that includes a round peripheral edge.
  
[List of Patents for class D21 subclass 363]    363Polygonal perimeter:
 This subclass is indented under subclass 334.  Design that includes a multisided, flat, peripheral edges.
  
[List of Patents for class D21 subclass 364]    364Triangular perimeter:
 This subclass is indented under subclass 363.  Design that includes three flat, peripheral edges.
  
[List of Patents for class D21 subclass 365]    365Rectangular perimeter:
 This subclass is indented under subclass 363.  Design that includes four flat, peripheral edges and four corners.
  
[List of Patents for class D21 subclass 366]    366