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CLASS 124, | MECHANICAL GUNS AND PROJECTORS |
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SECTION I - CLASS DEFINITION
This class includes the various forms of projectile-throwing or impelling apparatus in which the propelling agent is nonexplosive. The apparatus must carry or hold the projectile so that it may be used for aerial projection. This class also includes devices which actually expel the projectile, but have the projectile tethered to the projector to prevent loss of the projectile; and some devices having the structure of projectors, but having means at the end of a barrel to prevent actual expulsion of the projectile.
The Search notes below reference one of the following three subject matter areas:
(1)PROJECTORS
(2)TARGETS
(3)PROJECTILES
The specific subject matter area is noted parenthetically at the end of each search note.
SECTION II - REFERENCES TO OTHER CLASSES
SEE OR SEARCH CLASS:
| 42, | Firearms, for projecting devices using explosive charges to provide the projecting force. (Projectors) |
| 43, | Fishing, Trapping, and Vermin Destroying, subclass 135 for a combination with the swatting element for swatting insects, in which a swatting element is projected by spring means. (Projectors) |
| 43, | Fishing, Trapping, and Vermin Destroying, subclass 6 , for harpoons and spears. (Projectiles) |
| 86, | Ammunition and Explosive-Charge Making, subclass 51, for ordnance-type, projectile making. |
| 89, | Ordnance, for projecting devices using explosive charges to provide the projecting force. (Projectors) |
| 102, | Ammunition and Explosives, subclasses 501+ for a projectile explosively fired from a gun; and particularly subclass 529 for a gun barrel cleaning projectile. (Projectiles) |
| 114, | Ships, subclasses 238+ for launching devices for self-propelled torpedoes. (Projectors) |
| 119, | Animal Husbandry, subclass 427 for devices for holding and releasing live objects to be used as targets. (Targets) |
| 173, | Tool Driving or Impacting, appropriate subclass for a means for driving or impacting a tool or the like, and particularly subclasses 90+ and see the search notes therein for an impacting device. (Projectors) |
| 175, | Boring or Penetrating the Earth, appropriate subclass for a projectile for boring or penetrating the earth, which may be combined with a projector therefor. (Projectiles) |
| 209, | Classifying, Separating, and Assorting Solids, subclass 642 for devices and methods of throwing and projecting articles through space and for separately collecting the articles which take different paths. (Projectors) |
| 221, | Article Dispensing, appropriate subclasses for article dispensers not otherwise provided for, and see particularly subclasses 208+ for article dispensers having a source of supply and a discharge assistant means to remove articles therefrom, and subclass 24 for article dispensers in forms simulating objects, including firearms. (Projectors) |
| 222, | Dispensing, subclass 79 for devices simulating firearms or other projectors which project a stream of liquid. (Projectors) |
| 241, | Solid Material Comminution or Disintegration, subclasses 5 , 39+, 274, and 275 for devices for projecting material to effect the comminution thereof. (Projectors) |
| 244, | Aeronautics and Astronautics, subclass 63 for aircraft launching devices. (Projectors) |
| 258, | Railway Mail Delivery, subclasses 5+ for devices combined with a vehicle or devices peculiarly adapted for throwing or projecting a mailbag or the like to or from a moving vehicle. (Projectors) |
| 273, | Amusement Devices: Games, subclasses 108+ for an implement or device (either, per se, or in combination with other game apparatus) for projecting a game projectile during play of a surface projectile game so that it travels upon a surface at all times in its course of travel, and subclasses 317+ for an implement or device combined with other game apparatus for projecting a game projectile into the air during play of an aerial projectile game. (Projectors) |
| 273, | Amusement Devices: Games, subclasses 108+ for a target (either per se or combined with any other game apparatus) which is used to play a surface projectile game and subclasses 317+ (either per se or combined with any other game apparatus) which is used to play an aerial projectile game. (Targets) |
| 273, | Amusement Devices: Games, subclasses 108+ for a game projectile combined with any other game apparatus for playing a surface projectile game, subclasses 317+ for a game projectile combined with any other game apparatus for playing an aerial projectile game, and particularly subclasses 362+ thereunder for a target which also acts as a projectile by virtue of its being projected into the air (e.g., a clay pigeon which is projected into the air by a target-throwing trap). (Projectiles) |
| 362, | Illumination, subclass 112 for light projectors combined with or simulating firearms. (Projectors) |
| 446, | Amusement Devices: Toys, for a toy combined with a with a projector, particularly subclass 11 for a toy money box; subclass 45 for an autogyro; subclasses 63+ for a glider; subclass 308 for a figure toy; subclass 399 for a detonating projector and subclasses 429+ for a toy vehicle launcher. (Projectors) |
| 473, | Games Using Tangible Projectile, for a device or implement for impelling, launching,
or otherwise projecting a game projectile in which the following
applies: (Projectors)
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| 473, | Games Using Tangible Projectile, for a target (either per se or combined with any other game apparatus) which is used to play a game which uses a tangible projectile. (Targets) |
| 473, | Games Using Tangible Projectile, for a tangible game projectile (either per se or combined with any other game apparatus) used in the play of a game or sport. (Projectiles) |
| 505, | Superconductor Technology: Apparatus, Material, Process, subclasses 150+ for high temperature (Tc greater than 30 K) superconducting systems or devices, particularly subclass 164 for projectile or launching device or system. (Projectors) |
| 505, | Superconductor Technology: Apparatus, Material, Process, subclasses 150+ for high temperature (Tc greater than 30 K) superconducting systems or devices, particularly subclass 164 for projectile or launching device or system. (Targets) |
| D22, | Arms, Pyrotechnics, Hunting and Fishing Equipment, subclasses 103+ for ornamental designs for firearms. (Projectors) |
| D22, | Arms, Pyrotechnics, Hunting and Fishing Equipment, subclasses 113+ for designs for targets. (Targets) |
SUBCLASSES
1 | MISCELLANEOUS: | ||
This subclass is indented under the class definition. Device not classifiable above.
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2 | COMBINED WITH CAP EXPLODER: | ||||
| This subclass is indented under the class definition. Devices having combined therewith means for exploding a
cap or other explosive noise making device.
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3 | ELECTROMAGNETIC: | ||||||
| This subclass is indented under the class definition. Devices for projecting missiles through the air by means
of electromagnetic impulses applied to the projectile during its
progress through the barrel of the projecting device.
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4 | CENTRIFUGAL: | ||||
| This subclass is indented under the class definition. Devices for projecting missiles through the air by means
of a centrifugal or swinging movement, as distinguished from a straight
line impulsion.
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5 | Hand: | ||||||
| This subclass is indented under subclass 4. Devices, which are held in the hand and caused to throw
a missile by a swinging movement of the human arm. They may be assisted
by a spring or flexible element in the throwing device but this
must merely add to the effect of the throwing action of the human
arm.
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6 | Mechanical: | ||
| This subclass is indented under subclass 4. Devices, in which the throwing movement is produced by mechanical
means. Includes devices for mechanically pitching a baseball.
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7 | Spring: | ||
| This subclass is indented under subclass 6. Devices in which the mechanical throwing device is actuated
by a spring. Includes devices for mechanically pitching a baseball.
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8 | Rotating about vertical axis: | ||||||
| This subclass is indented under subclass 7. Devices in which a mechanical throwing arm is rotated about
a vertical axis by means of a spring, usually clay target throwing
devices.
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9 | Automatically varied throwing angle: |
| This subclass is indented under subclass 8. Devices, in which the angle at which the projectile is thrown is varied automatically, usually for the purpose of introducing an element of uncertainty. | |
10 | PINCH: |
| This subclass is indented under the class definition. Devices in which a pinching or squeezing force is applied, usually to curved surfaces of a projectile. | |
16 | SPRING: | ||||
| This subclass is indented under the class definition. Devices in which the impelling force is the action of a
spring applied either directly or through a plunger or similar means
to the projectile. Includes devices impelled by a spring for sliding
projectiles off a smooth plate.
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17 | Elastic band: | ||||
| This subclass is indented under subclass 16. Devices in which the impelling spring is a band or strip
of elastic material, usually rubber.
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18 | Self-projected band: |
| This subclass is indented under subclass 17. Devices, in which the elastic propelling spring is also itself the projectile. | |
19 | Repeating: | ||
| This subclass is indented under subclass 18. Devices, having provision for releasing a plurality of self-projected
elastic bands in succession.
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20.1 | Having handle (e.g., crotch type slingshot): | ||
This subclass is indented under subclass 17. Device including an elastic projector attached to the end
of an extension from a handle and so arranged as to be capable of
propelling a projectile through space.
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20.2 | Magazine handle: |
| This subclass is indented under subclass 20.1. Device in which the portion of the device adapted for being grasped has means for storing additional projectiles. | |
20.3 | Arrow or dart projector: |
| This subclass is indented under subclass 20.1. Handle having an elastic band specifically adapted to project an elongated member having a tipped end and a fletched end adapted for stabilizing its flight. | |
21 | Guided projectile: | ||
| This subclass is indented under subclass 17. Devices, in which the starting path of the missile is directed
through a tubular barrel or along a grooved track or the equivalent
thereof.
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22 | Dart or arrow projector: | ||||
| This subclass is indented under subclass 21. Devices, in which the structure is peculiarly adapted to
the projection by elastic bands of long-shafted projectiles, such
as darts or arrows.
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23.1 | Bow: | ||||
| This subclass is indented under subclass 16. Device in which the straightening of a bowed elongated spring
provides the projecting force.
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24.1 | Having projectile guide: | ||
| This subclass is indented under subclass 23.1. Device, having some means for directing the initial path
of a projectile along a desired trajectory.
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25 | Crossbow: | ||||
| This subclass is indented under subclass 24. Devices, in which the guide for the projectile is an elongated
member at right angles to the bow spring. These are the devices
commonly known as crossbows.
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25.5 | Having projectile supply: | ||||
This subclass is indented under subclass 24.1. A bow having a projectile guide, having support means for
holding one or more quarrels in ready reserve, e.g., a quiver.
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25.6 | Compound bow: | ||
| This subclass is indented under subclass 23.1. Apparatus in which the bow has either (1) a fixed or variable
mechanical advantage means for decreasing the force required to
hold the bow at full draw, or (2) means for accelerating the projectile
during launch at an increasing rate.
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25.7 | Having projectile supply: | ||||||
This subclass is indented under subclass 23.1. A bow, having support means for holding one or more arrows
in ready reserve, e.g., a quiver.
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26 | Guided projectile: | ||||
| This subclass is indented under subclass 16. Devices, in which the starting path of the projectile is
directed along a desired path, usually by means of a tubular barrel
or grooved track or the equivalent thereof. This includes devices in
which the projectile travels along an internal guide.
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27 | Gun type: | ||||
| This subclass is indented under subclass 26. Devices, having the appearance of a firearm or piece of
ordnance, and having an actual barrel for guiding the projectile
and a trigger for releasing the projectile.
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28 | Converted firearm: | ||||
| This subclass is indented under subclass 27. Devices, in which an actual firearm or piece of ordnance
is converted into a spring projector by the use of some temporary
converting structure. Includes the converting structure, per se. In
many cases the projecting structure acts only to expel means to
mark a target adjacent the muzzle of the firearm or piece of ordnance,
and the marking device is not intended to completely leave the projector.
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29 | Mounted: | ||||
| This subclass is indented under subclass 27. Devices, which are supported or mounted on some fixed or
movable structure, as distinguished from devices to be carried in
the hand or supported by the human body.
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31 | Trigger or releasing mechanism: | ||||||
This subclass is indented under subclass 80. Devices for releasing the force which impels or throws the
projectile.
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32 | Electrical: | ||||
This subclass is indented under subclass 31. Devices, in which some electrical device is used.
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33 | Chance operated: |
| This subclass is indented under subclass 31. Devices, in which an element of chance is introduced, usually to make the time at which the release takes place uncertain or unpredictable. | |
34 | Remote: |
| This subclass is indented under subclass 31. Devices for releasing the propelling force from a location remote from the actual projector. | |
35.1 | Cord or band: | ||
| This subclass is indented under subclass 31. Trigger or release mechanism, particularly adapted to release
a flexible cord or elastic band from a stressed state to either
transfer or provide the force to impel a projectile.
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35.2 | Bow lock or archery trigger for compound or long bow: |
| This subclass is indented under subclass 35.1. Device, wherein the release means is particularly adapted to be grasped by an archer and to permit a smooth, controlled, repeatable mechanized release of the bow string when shooting an arrow. | |
36 | Swinging arm release: |
| This subclass is indented under subclass 31. Devices for releasing a swinging arm which throws or impels a projectile. | |
37 | Plunger release: |
| This subclass is indented under subclass 31. Devices and mechanism, for releasing a plunger which is driven by a spring or other means to impel a projectile. | |
38 | Variable force: |
| This subclass is indented under subclass 37. Devices in which the force with which the plunger moves may be varied. For example, the releasing mechanism may be caused to operate upon a different point or notch on the plunger. | |
39 | Continuous firing: |
| This subclass is indented under subclass 37. Devices for projecting a succession of missiles, as long as the mechanism is operated or until the supply in the projector is exhaused. Usually a resetting of the impelling plunger is alternated with the release. | |
40 | Safety lock: | ||
| This subclass is indented under subclass 31. Devices for preventing the premature discharge or impelling
of the projectile.
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41.1 | Projectile holder or carrier: | ||||||
This subclass is indented under subclass 80. Apparatus specifically adapted for positioning or transporting
a projectile in association with the projector while the combination
is in a ready-to-fire state.
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42 | Disk: |
| This subclass is indented under subclass 41. Devices, particularly adapted to hold or carry projectiles of disk shape. | |
43 | Disk target clip or carrier: |
| This subclass is indented under subclass 42. Devices, where the projectiles are targets usually of clay or other easily frangible material. Includes devices to release the projectile at the desired point. | |
44 | Boomerang: |
| This subclass is indented under subclass 41. Devices, particularly adapted to carry or hold projectiles of shapes commonly known as boomerangs. | |
44.5 | For a longbow or compound bow: | ||
This subclass is indented under subclass 41.1. Projectile holder or carrier, particularly adapted for holding
or positioning the unlocked portion of an elongated projectile adjacent
the projector prior to release of the projectile, e.g., an arrow
rest.
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44.6 | Magnetic restraint: |
| This subclass is indented under subclass 41.1. Projectile holder or carrier, wherein a magnet is used to position or retain a projectile prior to firing. | |
44.7 | Fluid overcomes restraining force: | ||
This subclass is indented under subclass 41.1. Projectile holder or carrier, wherein a pressurized fluid
is used to overpower the positioning or retaining means and thereby
fire the projectile.
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45 | Magazine: | ||||||||
| This subclass is indented under subclass 80. Devices for holding or carrying a supply of projectiles
in or on the projecting devices, usually in such a way that they
are fed automatically into position to be thrown or impelled. The
relation of the magazine structure to such other parts of the projector
as the projectile guiding barrel, may be set forth provided those other
elements are recited or described only to show the arrangement or
relationship of the magazine.
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46 | Disk target: |
| This subclass is indented under subclass 45. Devices, particularly adapted to hold or carry a supply of disk targets. | |
47 | Gravity fed: | ||
| This subclass is indented under subclass 46. Devices, in which the feeding of the projectiles to the
projector takes place by the action of gravity.
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48 | Rotary: |
| This subclass is indented under subclass 45. Devices, in which the magazine is rotated step by step, supplying a projectile at each step in its rotation. | |
49 | Gravity fed: | ||
| This subclass is indented under subclass 45. Devices, in which the feeding of the projectiles takes place
by the action of gravity.
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50 | Having cut-off: |
| This subclass is indented under subclass 49. Devices, in which the continuous feeding of projectiles is prevented by some means which permits them to pass into position only at a certain desired period or position of the other parts of the projector. This cut-off must be something other than the driving or impelling member of the projector. | |
51.1 | Mechanical projectile feed: | |
| This subclass is indented under subclass 45. Subject matter, in which a projectile is moved from a magazine
to the ready-to-fire position by means of a chute, ramp, conveyor,
linkage, or other mechanical means.
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